v3.7.0-alpha2
Pre-release
Pre-release
scenemax3d
released this
04 Mar 06:42
·
61 commits
to master
since this release
A non-production release, for development and testing only, not intended to be used in any product. Largely untested, without complete/reliable documentation, and without SDK support. Vital features may be missing. The feature set, API, and serialization format might change before the next release.
Changes relative to v3.7.0-alpha1:
- VarType: format code by @capdevon in #2199
- MaterialDebugAppState: format code by @capdevon in #2200
- MatParam: format code by @capdevon in #2202
- xxxLightShadowFilter: format code + javadoc by @capdevon in #2204
- AbstractShadowRenderer.setRenderBackFacesShadows(): Change input type Boolean -> boolean by @capdevon in #2206
- Vector2f: added final static variables NAN, UNIT_X, UNIT_Y, … by @capdevon in #2198
- Fix render states merging when additionalState is not set by @riccardobl in #2208
- build.gradle: update Gradle version to match gradle-wrapper.properties by @stephengold in #2207
- Fix divide by 0 in shadow utils for some scenes #2209 by @riccardobl in #2210
Full Changelog: v3.7.0-alpha1...v3.7.0-alpha2