How to get option BUILD_CUDA_MODULE=ON in my project #3812
Unanswered
godfather1402
asked this question in
Q&A
Replies: 1 comment
-
Hi @godfather1402 if cmake is not able to find your CUDA libraries, it will turn BUILD_CUDA_MODULE to OFF for the build. Check your cmake build logs to see if that happens. See the CMake FindCUDAToolkit documentation to find out how to make sure CMake can find CUDA: Also, you can now just download prebuilt Open3D binaries (with CUDA) from GIthub releases. |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hi,
I would like to use some utility functions of Open3D in my project with the flag
-DBUILD_CUDA_MODULE=ON
, i.e:https://github.com/isl-org/Open3D/blob/master/cpp/open3d/core/CUDAUtils.h
https://github.com/isl-org/Open3D/blob/master/cpp/open3d/core/MemoryManager.h
and so on.But somehow the flag
BUILD_CUDA_MODULE
is OFF if I use Open3D library in my project, although I built Open3D from source with the flag-DBUILD_CUDA_MODULE=ON
.Open3D is found in My CmakeLists.txt with commands:
Do you know how can I use source code in Open3D with the flag
-DBUILD_CUDA_MODULE=ON
.Thank you
Beta Was this translation helpful? Give feedback.
All reactions