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Viewing without parallax #3660

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I guess now you can render using an Orthogonal camera: http://www.open3d.org/docs/0.12.0/python_api/open3d.visualization.rendering.Camera.html

For instance:

render = o3d.visualization.rendering.OffscreenRenderer(img_width, img_height)
render.scene.camera.set_projection(o3d.visualization.rendering.Camera.Projection.Ortho, left, right, bottom, top, near, far)

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Answer selected by vinamragehlot
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