Fixed stinger grenades causing massive lag spikes #220
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This PR makes cluster grenades wait a second before deleting themselves. Previously, they would delete immediately upon explosion. The spawned projectiles would then try to reference the grenade as the "gun" that shot them, but since the entity was deleted, it would throw multiple errors for each projectile. This would flood the server log and cause the server to halt for almost an entire second.
Changelog
🆑 TGRCDev