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Shining spring rejig #1203

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merged 9 commits into from
Jan 9, 2025
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ruddygreat
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@ruddygreat ruddygreat commented Jan 2, 2025

wanted to differentiate using the shining spring from just throwing a cleanade a little more, so now it does this!

ngl not entirely happy with the GunSystem change but it's the only good way to not have them get shot out at mach 10 so :uspide_down:
maybe I'll make a custom gun system for us that isn't 50% duct tape at some point

demo video here

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  • tweak: The shining spring now shoots cleanades as a bouncing projectile that spreads space cleaner as it moves.

@ruddygreat ruddygreat marked this pull request as ready for review January 4, 2025 12:33
@Darkmajia
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i love the idea but this might need some adjustment: with a good rebound i can lock down a narrow hallway with slip tiles for 20 seconds with one shot

@ruddygreat
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oh yeah, I'll reduce the lifetime of the foam, it doesn't actually need to be 15s w/ the more active spreading.

@ruddygreat
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ruddygreat commented Jan 7, 2025

halved the foam lifetime & projectile friction, increased the projectile lifetime & speed a little because I wasn't quite happy w/ it.
should have roughly the same foam lifetime as a pre-this-change shining spring'd cleanade now

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this might need adjustment down the line but i will end your torture by merging this

@Darkmajia Darkmajia merged commit 2a3c456 into impstation:master Jan 9, 2025
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@ruddygreat ruddygreat deleted the shining-spring-rejig branch January 13, 2025 21:55
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2 participants