ModernDisguise is a free lightweight open-source high quality library to help you add a disguise system to your minecraft plugin
Here's the SpigotMC Forum
You can change the player's:
- Name (Server side)
- Skin (Server side)
- EntityType (up to 82 entities) (Client side & other players only can see it)
- 1.8.8 (1_8_R3)
- 1.9.4 (1_9_R2)
- 1.10.x (1_10_R1)
- 1.11.x (1_11_R1)
- 1.12.x (1_12_R1)
- 1.13.x (1_13_R1, 1_13_R2)
- 1.14.x (1_14_R1)
- 1.15.x (1_15_R1)
- 1.16.x (1_16_R1, 1_16_R2, 1_16_R3)
- 1.17.x (1_17_R1)
- 1.18.x (1_18_R1, 1_18_R2)
- 1.19.x (1_19_R1, 1_19_R2, 1_19_R3)
- 1.20.x (1_20_R1, 1_20_R2, 1_20_R3, 1_20_R4)
- 1.21.x (1_21_R1, 1_21_R2)
On versions that support Mojang Chat-Reports this library disables that feature in order for disguised players to chat. You can disable it by using DisguiseProvider#allowOverrideChat(false)
Example:
public class ExampleClass {
private final DisguiseProvider provider = DisguiseManager.getProvider();
public ExampleClass() {
boolean allowEntities = getConfig().getBoolean("allow-entity-disguises");
DisguiseManager.initialize(ExamplePlugin.getInstance(), allowEntities);
provider.allowOverrideChat(false);
}
}
Add this repo to your repositories:
<repository>
<id>gravemc-repo</id>
<url>https://repo.gravemc.net/releases/</url>
</repository>
and then add this dependancy:
<dependency>
<groupId>dev.iiahmed</groupId>
<artifactId>ModernDisguise</artifactId>
<version>3.3</version>
<scope>compile</scope>
</dependency>
and you can relocate them as well, here's an example maven-shade-plugin config:
<configuration>
<filters>
<filter>
<artifact>*:*</artifact>
<excludes>
<exclude>META-INF/</exclude>
</excludes>
</filter>
</filters>
<relocations>
<relocation>
<pattern>dev.iiahmed.disguise</pattern>
<shadedPattern>your.own.package.disguise</shadedPattern>
</relocation>
</relocations>
</configuration>
Add this repo to your repositories block:
repositories {
maven {
name = "gravemc-repo"
url = "https://repo.gravemc.net/releases/"
}
}
and now add dependency:
dependencies {
implementation 'dev.iiahmed:ModernDisguise:3.3'
}
Here's an example usage of the API (easiest):
import dev.iiahmed.disguise.*;
import java.util.UUID;
import java.util.regex.Pattern;
public class ExampleClass implements Listener {
private final DisguiseProvider provider = DisguiseManager.getProvider();
public ExampleClass() {
boolean allowEntities = getConfig().getBoolean("allow-entity-disguises");
DisguiseManager.initialize(ExamplePlugin.getInstance(), allowEntities);
provider.allowOverrideChat(false);
}
@EventHandler
public void onJoin(PlayerJoinEvent event) {
Player player = event.getPlayer();
Disguise disguise = Disguise.builder()
.setName("BillBobbyBob")
// you could as well use Disguise.Builder#setSkin(Skin)
// or even Disguise.Builder#setSkin(uuid)
// it's recommended to run this async since #setSkin from an online API will block the mainthread
.setSkin(SkinAPI.MOJANG, UUID.fromString("d3db29ff-9bc2-4828-993f-3a75929280f5"))
// this will change the player into a zombie for others only
.setEntityType(EntityType.ZOMBIE)
.build();
provider.disguise(player, disguise);
}
}
Here's an advanced way of using it:
import dev.iiahmed.disguise.*;
public class ExampleClass implements Listener {
private final DisguiseProvider provider = DisguiseManager.getProvider();
public ExampleClass() {
boolean allowEntities = getConfig().getBoolean("allow-entity-disguises");
DisguiseManager.initialize(ExamplePlugin.getInstance(), allowEntities);
provider.allowOverrideChat(false);
provider.setNameLength(16);
provider.setNamePattern(Pattern.compile("^[a-zA-Z0-9_]{1,16}$"));
}
@EventHandler
public void onJoin(PlayerJoinEvent event) {
Player player = event.getPlayer();
Disguise disguise = Disguise.builder()
.setName("BillBobbyBob")
// you could as well use Disguise.Builder#setSkin(Skin)
// or even Disguise.Builder#setSkin(uuid)
// it's recommended to run this async since #setSkin from an online API will block the mainthread
.setSkin(SkinAPI.MOJANG, UUID.fromString("d3db29ff-9bc2-4828-993f-3a75929280f5"))
// this will change the player into a zombie for others only
.setEntity(builder -> builder.setType(type).setAttribute(RangedAttribute.SCALE, 3.0D))
.build();
DisguiseResponse response = provider.disguise(player, disguise);
// there are 8 responses other than DisguiseResponse#SUCCESS
switch (response) {
case SUCCESS -> player.sendMessage("Disguise is successful.");
case FAIL_NAME_ALREADY_ONLINE -> player.sendMessage("There's already an online player with that name.");
default -> player.sendMessage("Disguise is unsuccessful with the reason " + response.toString());
}
}
}
There's way more to it but I'd rather you figure it out on your own by checking the DisguiseProvider class :)
All these versions have to be built using Spigot's BuildTools
- 1.8.8
- 1.9.4
- 1.10.2
- 1.11.2
- 1.12.2
- 1.13, 1.13.2
- 1.14.4
- 1.15.2
- 1.16.1, 1.16.3, 1.16.5
Versions from now-on should be built with the --remapped
flag
- 1.17.1
- 1.18.1, 1.18.2
- 1.19.2, 1.19.3, 1.19.4
- 1.20.1, 1.20.2, 1.20.4, 1.20.6
- 1.21.1, 1.21.3
You can either clone the repository using the famous git clone
command or use your IDE's clone feature
Congratulations! Now you can build ModernDisguise with the command mvn clean install
Well, to be honest with maven its too much work to change the versions, however, not on my watch!
Just run mvn versions:set -DnewVersion=VERSION-HERE
, example: mvn versions:set -DnewVersion=3.0
This project is licensed under the GPL-3.0 License
Shoutout to those people for helping me test this project and helping me find every single bug
Thanks to all the github contributors
Thanks JetBrains for providing me an Open-Source development tools License ❤️