Skip to content

v1.0-beta.05

Pre-release
Pre-release
Compare
Choose a tag to compare
@veggiesaurus veggiesaurus released this 08 Oct 07:23
6efaa0b

Changes

  • Added maximum mode downsampling, active by default.
  • Added editable JSON config file for adjusting advanced parameters. Full schema available here. Some editable parameters include:
    • defaultColorMap Default color map to apply when loading a new cube.
    • defaultScalingType Default scaling type to use apply when loading a new cube.
    • maxModeDownsampling Use maximum-mode downsampling when reducing cube size before uploading to the GPU.
    • foveatedRendering Use foveated rendering to improve rendering performance at the expense of image quality in the periphery.
    • bilinearFiltering Use bilinear filtering when sampling from the data texture on the GPU. Smooths cube appearance at the expense of performance.
    • gpuMemoryLimitMb Maximum size (in megabytes) of cubes uploaded to the GPU. Cubes larger than this limit will be downsampled before GPU upload.
    • maxRaymarchingSteps Maximum number of raymarching steps to take when rendering the cube. A larger number of steps will improve cube appearance when large cubes are used, at the expense of performance.
  • Main menu now appears in a sensible default location
  • Subcube save functionality added.
  • Adjusted names of output files for consistency.
  • Fixed bug with exiting paint mode without choosing a source value.