Skip to content

Commit

Permalink
version update
Browse files Browse the repository at this point in the history
  • Loading branch information
ianpatt committed Oct 20, 2024
1 parent 23501e3 commit b8131d9
Show file tree
Hide file tree
Showing 6 changed files with 16 additions and 12 deletions.
2 changes: 1 addition & 1 deletion cmake/versioning.cmake
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
set(SFSE_VERSION_MAJOR 0)
set(SFSE_VERSION_MINOR 2)
set(SFSE_VERSION_PATCH 14)
set(SFSE_VERSION_PATCH 15)

set(RUNTIME_VERSION_MAJOR 1)
set(RUNTIME_VERSION_MINOR 14)
Expand Down
11 changes: 6 additions & 5 deletions sfse_common/sfse_version.h
Original file line number Diff line number Diff line change
Expand Up @@ -4,10 +4,10 @@
// these have to be macros so they can be used in the .rc
#define SFSE_VERSION_INTEGER 0
#define SFSE_VERSION_INTEGER_MINOR 2
#define SFSE_VERSION_INTEGER_BETA 14
#define SFSE_VERSION_VERSTRING "0, 0, 2, 14"
#define SFSE_VERSION_INTEGER_BETA 15
#define SFSE_VERSION_VERSTRING "0, 0, 2, 15"
#define SFSE_VERSION_PADDEDSTRING "0001"
#define SFSE_VERSION_RELEASEIDX 21
#define SFSE_VERSION_RELEASEIDX 22

#define MAKE_EXE_VERSION_EX(major, minor, build, sub) ((((major) & 0xFF) << 24) | (((minor) & 0xFF) << 16) | (((build) & 0xFFF) << 4) | ((sub) & 0xF))
#define MAKE_EXE_VERSION(major, minor, build) MAKE_EXE_VERSION_EX(major, minor, build, 0)
Expand Down Expand Up @@ -54,7 +54,7 @@
// information about the state of the game at the time of release
#define SFSE_TARGETING_BETA_VERSION 0
#define CURRENT_RELEASE_RUNTIME RUNTIME_VERSION_1_14_70
#define CURRENT_RELEASE_SFSE_STR "0.2.14"
#define CURRENT_RELEASE_SFSE_STR "0.2.15"

#if GET_EXE_VERSION_SUB(RUNTIME_VERSION) == RUNTIME_TYPE_BETHESDA
#define SAVE_FOLDER_NAME "Starfield"
Expand All @@ -70,6 +70,7 @@

#define LOADER_VERSION_1_0_0 MAKE_EXE_VERSION(1, 0, 0)
#define LOADER_VERSION_1_1_0 MAKE_EXE_VERSION(1, 1, 0) // code signing
#define LOADER_VERSION LOADER_VERSION_1_1_0
#define LOADER_VERSION_1_1_1 MAKE_EXE_VERSION(1, 1, 1) // code signing bugfix
#define LOADER_VERSION LOADER_VERSION_1_1_1

#endif /* __SFSE_VERSION_H__ */
2 changes: 1 addition & 1 deletion sfse_loader/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ include(${CMAKE_CURRENT_SOURCE_DIR}/../cmake/versioning.cmake)

project(
sfse_loader
VERSION 1.1.0
VERSION 1.1.1
LANGUAGES CXX
)

Expand Down
8 changes: 4 additions & 4 deletions sfse_loader/sfse_loader_version.rc
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
1 VERSIONINFO
FILEVERSION 0,1,0,0
PRODUCTVERSION 0,1,0,0
FILEVERSION 0,1,1,1
PRODUCTVERSION 0,1,1,1
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
Expand All @@ -16,11 +16,11 @@ BEGIN
BLOCK "040904b0"
BEGIN
VALUE "FileDescription", "Starfield Script Extender (SFSE) Loader"
VALUE "FileVersion", "1.1.0"
VALUE "FileVersion", "1.1.1"
VALUE "InternalName", "SFSE"
VALUE "LegalCopyright", "Copyright (C) 2006-2024"
VALUE "ProductName", "SFSE"
VALUE "ProductVersion", "1.1.0"
VALUE "ProductVersion", "1.1.1"
END
END
BLOCK "VarFileInfo"
Expand Down
2 changes: 1 addition & 1 deletion sfse_readme.txt
Original file line number Diff line number Diff line change
@@ -1,4 +1,4 @@
Starfield Script Extender v0.2.14 pre-alpha
Starfield Script Extender v0.2.15 pre-alpha
by Ian Patterson, Stephen Abel, and Expired

The Starfield Script Extender, or SFSE for short, is a modder's resource that expands the scripting capabilities of Starfield. As the editor is not out, it's mostly a plugin loader for now. Depending on where modders show interest, this will expand to Scaleform and Papyrus (or other things) over time.
Expand Down
3 changes: 3 additions & 0 deletions sfse_whatsnew.txt
Original file line number Diff line number Diff line change
@@ -1,3 +1,6 @@
0.2.15
- fixed sign check compatibility

0.2.14
- in order to reduce virus scanner false positives, the SFSE components now use a code signature. no, plugins will not need signing.
- removed some unused command line options (mostly ignored rather than removed to reduce end user breakage)
Expand Down

0 comments on commit b8131d9

Please sign in to comment.