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How to Submit Assets

Felix Kaaman edited this page Jun 25, 2016 · 1 revision

To submit an asset to the Iceball project, please open a new issue on our issue tracker (click Issues in the navigation bar above) using the following guidelines, and give it the asset submission tag. While not all submissions may be used, the Iceball team appreciates contributions by others.

License

You must have permission to use any assets that you submit. The best way to make sure of this is to make them yourself from scratch. Do not rip assets from other games, films, or other media. Credit may be given in a readme file, but submissions should not require acknowledgement of the creator/creation.

Models

Models should try to keep the voxel-count low, using the existing ones as guidelines. Please also try to keep a common design throughout all of the models.

Sounds

Sounds should be submitted in uncompressed format, preferably in .wav files. Do not save compressed sounds as uncompressed ones to meet this condition - the damage is already done and converting to an uncompressed format will not fix it.

Template

Title: summary of submitted assets e.g. Assets for shotgun or Sounds: block place, block break, footsteps

* Asset name
  * link to file
  * description of asset
* Asset name
  * link to file
  * description of asset

(Optional) Other details and such here.
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