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This repository has been archived by the owner on Nov 22, 2022. It is now read-only.

Releases: hoverinc/ray-tracing-renderer

Release v0.1.4

10 Oct 00:11
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  • Optimize directional light creation. Directional lights to the scene will now initialize up to 15x faster when render is first called.

  • Fix module importing. The renderer can now be imported as a module as a file or as an npm package.

  • Add internal support for multiple render targets. This allows us to start experimenting with G-buffers for denoising.

Release v0.1.3

02 Oct 01:40
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  • #20 Change main field in package.json to src/main.js. This should allow for the correct importing of classes.
  • Update README to link to npm.

Release v0.1.2

24 Sep 01:48
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  • #13 Code quality refactor. No functional changes to the renderer.

Release v0.1.1

24 Sep 04:02
c5e423a
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  • #7 Replace white noise with blue noise for a higher quality render.
  • #6 Fix overly dark shadow catcher visible in reflections of other objects.
  • #4 (Breaking Change) Rotate orientation of EnvironmentLight by 180 degrees. The orientation now matches Three.js's EquirectangularToCubeGenerator.