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change main script; update docs; update version (#25)
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Lucas Crane authored and elfrank committed Oct 2, 2019
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -16,7 +16,7 @@ RayTracingRenderer is the *early alpha stage* of development. Features are incom
* [Latest ES5 Build](https://raw.githubusercontent.com/hoverinc/ray-tracing-renderer/master/build/RayTracingRenderer.es5.js)

Or if you use npm, run
`npm install git+ssh://github.com/hoverinc/ray-tracing-renderer`
`npm install ray-tracing-renderer`

Ray Tracing Renderer relies on WebGL2, and any browser supporting WebGL2 also supports ES6. Thus, you should only use the ES5 build if the renderer inside your appliaction is *optional*, and your application must support older browsers.

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4 changes: 2 additions & 2 deletions package.json
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@@ -1,8 +1,8 @@
{
"name": "ray-tracing-renderer",
"version": "0.1.2",
"version": "0.1.3",
"description": "A [Three.js](https://github.com/mrdoob/three.js/) renderer which utilizes path tracing to render a scene with true photorealism. The renderer supports global illumination, reflections, soft shadows, and realistic environment lighting.",
"main": "src/RayTracingRenderer.js",
"main": "src/main.js",
"scripts": {
"build": "./node_modules/.bin/rollup -c",
"dev": "./node_modules/.bin/rollup -cw --environment DEV & ./node_modules/.bin/http-server",
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