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initial commit with basic note editor
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<!DOCTYPE html> | ||
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<html> | ||
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<head> | ||
<title>Composer</title> | ||
</head> | ||
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<body style="text-align:center;"> | ||
<canvas id="canvasMain" width="960" height="540"></canvas> | ||
</body> | ||
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<style> | ||
</style> | ||
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<script type="module" src="src/main.js"></script> | ||
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</html> |
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where /q http-server | ||
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IF ERRORLEVEL 1 (npm i -g http-server) | ||
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http-server -p 80 |
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import { Song, Note } from "../song/song.js" | ||
import { EditorNotes } from "./editorNotes.js" | ||
import { Rational } from "../util/rational.js" | ||
import { Range } from "../util/range.js" | ||
import { Rect } from "../util/rect.js" | ||
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export class Editor | ||
{ | ||
static ACTION_SELECTION_TIME = 0x01 | ||
static ACTION_DRAG_TIME = 0x10 | ||
static ACTION_DRAG_PITCH = 0x20 | ||
static ACTION_STRETCH_TIME_START = 0x40 | ||
static ACTION_STRETCH_TIME_END = 0x80 | ||
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constructor(canvas) | ||
{ | ||
this.canvas = canvas | ||
this.ctx = canvas.getContext("2d") | ||
this.width = parseInt(canvas.width) | ||
this.height = parseInt(canvas.height) | ||
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this.song = new Song() | ||
.upsertNote(new Note(new Range(new Rational(0, 4), new Rational(1, 4)), 0)) | ||
.upsertNote(new Note(new Range(new Rational(1, 4), new Rational(2, 4)), 1)) | ||
.upsertNote(new Note(new Range(new Rational(2, 4), new Rational(3, 4)), 2)) | ||
.upsertNote(new Note(new Range(new Rational(3, 4), new Rational(4, 4)), 3)) | ||
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this.timeScale = 200 | ||
this.timeScroll = 0 | ||
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this.selection = new Set() | ||
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this.tracks = [] | ||
this.tracks.push(new EditorNotes(this)) | ||
this.refreshLayout() | ||
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this.cursorTime = new Range(new Rational(0), new Rational(0)) | ||
this.cursorShow = true | ||
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this.mouseDown = false | ||
this.mouseDownData = { pos: { x: -1, y: -1 }, time: new Rational(0) } | ||
this.mousePos = { x: -1, y: -1 } | ||
this.mouseTime = new Rational(0) | ||
this.mouseHoverAction = 0 | ||
this.mouseDownAction = 0 | ||
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canvas.onmousedown = (ev) => this.onMouseDown(ev) | ||
window.onmousemove = (ev) => this.onMouseMove(ev) | ||
window.onmouseup = (ev) => this.onMouseUp (ev) | ||
} | ||
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setSong(song) | ||
{ | ||
this.song = song | ||
} | ||
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refreshLayout() | ||
{ | ||
this.tracks[0].area = new Rect(50, 50, this.width - 100, this.height - 100) | ||
} | ||
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selectionClear() | ||
{ | ||
this.selection.clear() | ||
} | ||
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getMousePos(ev) | ||
{ | ||
const rect = this.canvas.getBoundingClientRect() | ||
return { | ||
x: (ev.clientX - rect.left), | ||
y: (ev.clientY - rect.top) | ||
} | ||
} | ||
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getTimeAtPos(pos) | ||
{ | ||
const xOffset = (pos.x - this.tracks[0].area.x) / this.timeScale | ||
return Rational.fromFloat(xOffset, new Rational(1, 16)) | ||
} | ||
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onMouseDown(ev) | ||
{ | ||
ev.preventDefault() | ||
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if (this.mouseDown) | ||
return | ||
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this.mouseDown = true | ||
this.mousePos = this.getMousePos(ev) | ||
this.mouseTime = this.getTimeAtPos(this.mousePos) | ||
this.mouseDownData = { pos: this.mousePos, time: this.mouseTime } | ||
this.mouseDownAction = 0 | ||
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const hoveringSelected = this.tracks.reduce((accum, track) => accum || track.hasSelectedAt({ x: this.mousePos.x - track.area.x, y: this.mousePos.y - track.area.y }), false) | ||
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if (!ev.ctrlKey && !hoveringSelected) | ||
this.selectionClear() | ||
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for (const track of this.tracks) | ||
track.onMouseDown(ev, true, { x: this.mousePos.x - track.area.x, y: this.mousePos.y - track.area.y }) | ||
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if (this.mouseDownAction == Editor.ACTION_SELECTION_TIME) | ||
{ | ||
this.cursorShow = true | ||
this.cursorTime = new Range(this.mouseTime, this.mouseTime, false, false) | ||
} | ||
else | ||
{ | ||
this.cursorShow = false | ||
for (const track of this.tracks) | ||
track.onDragStart({ x: this.mousePos.x - track.area.x, y: this.mousePos.y - track.area.y }) | ||
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if (this.mouseHoverAction & (Editor.ACTION_STRETCH_TIME_START | Editor.ACTION_STRETCH_TIME_END)) | ||
{ | ||
this.mouseDownData.stretchRange = null | ||
for (const track of this.tracks) | ||
{ | ||
const trackRange = track.getSelectedRange() | ||
if (trackRange != null) | ||
this.mouseDownData.stretchRange = trackRange.merge(this.mouseDownData.stretchRange) | ||
} | ||
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console.log(this.mouseDownData.stretchRange) | ||
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if (this.mouseDownData.stretchRange == null) | ||
this.mouseDownAction = 0 | ||
} | ||
} | ||
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this.draw() | ||
} | ||
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onMouseMove(ev) | ||
{ | ||
ev.preventDefault() | ||
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this.mousePos = this.getMousePos(ev) | ||
this.mouseTime = this.getTimeAtPos(this.mousePos) | ||
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if (this.mouseDown) | ||
{ | ||
if (this.mouseDownAction == Editor.ACTION_SELECTION_TIME) | ||
{ | ||
this.cursorTime = new Range(this.cursorTime.start, this.mouseTime, false, false) | ||
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this.selectionClear() | ||
for (const track of this.tracks) | ||
track.onSelectRange(this.cursorTime.sorted()) | ||
} | ||
else | ||
{ | ||
for (const track of this.tracks) | ||
track.onDrag({ x: this.mousePos.x - track.area.x, y: this.mousePos.y - track.area.y }) | ||
} | ||
} | ||
else | ||
{ | ||
this.mouseHoverAction = Editor.ACTION_SELECTION_TIME | ||
for (const track of this.tracks) | ||
track.onMouseMove(ev, this.mouseDown, { x: this.mousePos.x - track.area.x, y: this.mousePos.y - track.area.y }) | ||
} | ||
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if (this.mouseHoverAction & (Editor.ACTION_DRAG_TIME | Editor.ACTION_DRAG_TIME)) | ||
this.canvas.style.cursor = "move" | ||
else if (this.mouseHoverAction & (Editor.ACTION_STRETCH_TIME_START | Editor.ACTION_STRETCH_TIME_END)) | ||
this.canvas.style.cursor = "col-resize" | ||
else | ||
this.canvas.style.cursor = "default" | ||
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this.draw() | ||
} | ||
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onMouseUp(ev) | ||
{ | ||
ev.preventDefault() | ||
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if (!this.mouseDown) | ||
return | ||
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this.mouseDown = false | ||
this.mousePos = this.getMousePos(ev) | ||
this.mouseTime = this.getTimeAtPos(this.mousePos) | ||
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for (const track of this.tracks) | ||
track.onMouseUp(ev, true, { x: this.mousePos.x - track.area.x, y: this.mousePos.y - track.area.y }) | ||
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this.draw() | ||
} | ||
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draw() | ||
{ | ||
this.ctx.save() | ||
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this.ctx.fillStyle = "#eee" | ||
this.ctx.fillRect(0, 0, this.width, this.height) | ||
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for (const track of this.tracks) | ||
{ | ||
this.ctx.save() | ||
this.ctx.translate(track.area.x, track.area.y) | ||
track.draw() | ||
this.ctx.restore() | ||
} | ||
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if (this.cursorShow) | ||
{ | ||
this.drawCursorBeam(this.cursorTime.start) | ||
this.drawCursorBeam(this.cursorTime.end) | ||
} | ||
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this.ctx.restore() | ||
} | ||
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drawCursorBeam(time) | ||
{ | ||
this.ctx.save() | ||
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const offset = time.asFloat() - this.timeScroll | ||
const x = offset * this.timeScale | ||
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this.ctx.strokeStyle = "#0af" | ||
this.ctx.lineCap = "round" | ||
this.ctx.lineWidth = 3 | ||
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this.ctx.beginPath() | ||
this.ctx.moveTo(this.tracks[0].area.x + x, this.tracks[0].area.y) | ||
this.ctx.lineTo(this.tracks[0].area.x + x, this.tracks[0].area.y + this.tracks[0].area.h) | ||
this.ctx.stroke() | ||
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this.ctx.restore() | ||
} | ||
} |
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