Build #85
Annotations
10 warnings
Build:
HKVizMod/BehaviourManager.cs#L6
Non-nullable field '_instance' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build:
HKVizMod/CharmsExport.cs#L14
Non-nullable field 'charmId' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build:
HKVizMod/CharmsExport.cs#L15
Non-nullable field 'spriteName' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build:
HKVizMod/EnemiesWriter.cs#L112
Non-nullable field 'id' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build:
HKVizMod/EnemiesWriter.cs#L113
Non-nullable field 'healthManager' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build:
HKVizMod/EnemiesWriter.cs#L114
Non-nullable field 'trans' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build:
HKVizMod/GameLauncherUser.cs#L22
Non-nullable field 'userId' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build:
HKVizMod/GameLauncherUser.cs#L12
Non-nullable field 'instance' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build:
HKVizMod/EnemiesExport.cs#L13
Non-nullable field 'portraitName' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build:
HKVizMod/EnemiesExport.cs#L14
Non-nullable field 'convoName' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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