Changing resource category for textures in d3d12 issue #1225 (#1226) #1911
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name: CI | |
on: | |
# SECURITY: This must be a push event only, otherwise our M1 mac runner would be compromised by | |
# third-party pull requests which could run arbitrary code. This way, we can restrict it to | |
# collaborators of the repository only. | |
# | |
# Whenever GitHub Actions gets official M1 support, we can use that for PRs and get rid of this | |
# self-hosted runner: https://github.com/actions/virtual-environments/issues/2187 | |
push: | |
paths-ignore: | |
- "doc/**" | |
- "README.md" | |
- "**.md" | |
- "LICENSE**" | |
jobs: | |
aarch64-macos: | |
if: ${{ github.repository == 'hexops/mach' }} | |
runs-on: [self-hosted, macOS, ARM64] | |
defaults: | |
run: | |
shell: '/usr/bin/arch -arch arm64e /bin/bash --noprofile --norc -eo pipefail {0}' | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v2 | |
- name: test | |
run: zig build test | |
- name: build | |
run: zig build | |
- name: build (WASM) | |
run: zig build -Dtarget=wasm32-freestanding-none |