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Turn off game specific behaviors based on time #13

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16 changes: 12 additions & 4 deletions src/hacklib.c
Original file line number Diff line number Diff line change
Expand Up @@ -1106,7 +1106,9 @@ phase_of_the_moon() /* 0-7, with 0: new, 4: full */
if ((epact == 25 && goldn > 11) || epact == 24)
epact++;

return ((((((diy + epact) * 6) + 11) % 177) / 22) & 7);
// return ((((((diy + epact) * 6) + 11) % 177) / 22) & 7);
// turn off game changes based on phase_of_the_moon
return 1;
}

boolean
Expand All @@ -1115,21 +1117,27 @@ friday_13th()
register struct tm *lt = getlt();

/* tm_wday (day of week; 0==Sunday) == 5 => Friday */
return (boolean) (lt->tm_wday == 5 && lt->tm_mday == 13);
// return (boolean) (lt->tm_wday == 5 && lt->tm_mday == 13);
// turn off game changes based on friday_13th
return (boolean) 0;
}

int
night()
{
register int hour = getlt()->tm_hour;

return (hour < 6 || hour > 21);
// return (hour < 6 || hour > 21);
// turn off game changes based on night
return 0;
}

int
midnight()
{
return (getlt()->tm_hour == 0);
// return (getlt()->tm_hour == 0);
// turn off game changes based on midnight
return 0;
}

/* strbuf_init() initializes strbuf state for use */
Expand Down