Releases: heathen-engineering/BGSDK-Foundation
v1.3.2
v1.2.1
Signifigant update introducing the Client and Server static class. These classes will help clearly identifiy the intended scope of a given call. The entierety of the Token and Wallet class have moved to Server e.g.
API.Token
becomes
API.Server.Token
Similarly
API.Wallets
becomes
API.Server.Wallets
Note that the Server class will only compile for Editor and Server builds, that is it will not be available at all for use in a client build.
Other changes include the simplifciation of the Token, Contract and Wallet data models to remove irrelivent fields and the simplifciation of the API.Server.Wallets.Create(...)
method which now only creates WhiteLabel type wallets as per Venly recomendation.
v1.1.1
Corrected an editor bug that could cause null ref exceptions on every update of the Editor. This could happen if the inspector target became null while coroutines where processing.
v1.1.0
Summary
Updated the SDK to reflect changes in the Arkane Web API. The system now supports the new array members on the Contract and Tokens and provides fields for configuring the desired chain e.g. "Secret Type" whcih will default to MATIC.
Attached is a unity package export
Changes
- Updated Contract to support media array
- Updated Token to support attribute array
- Updated Token to support animation array
- Corrected buis end point URI
- Corrected Create Contract sync
- Corrected Create Token sync
v1.0
- Restructured folders for the .unitypackage
- Corrected editor bugs that would cause the BGSDK Settings object to lose references to contract and token objects
v0.3-alpha
Updated Wallet ID data type
v0.2-alpha
Includes name changes to bring more of the code base in line with Unity nameing conventions and updates to sample scene to correct missing references.
v0.1-alpha
Attached a unitypackage as a binary associated with this build. This is a preview build with work in progress editor scripts and example scripts.