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Releases: habedi/gogg

v0.4.0

22 Jan 20:33
be236f1
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What's Changed

  • Added a new command (file size) to calculate the storage size of the downloaded game files without actually downloading them.
  • Improved error handling for cases where information for a game is not in the catalogue.
  • Updated the example scripts and added a new script for calculating the total size of the games owned by the user on GOG.

Full Changelog: v0.3.1...v0.4.0

v0.3.1

21 Jan 12:07
dfba14d
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This is mostly a bugfix release.

What's Changed

  • Improved the error handling when using catalogue and download commands.
  • Reduced the timeout for the login in headless mode to 30 seconds.
  • Fixed a few errors in the documentation and added an example for running Gogg in debug mode in Windows.

Full Changelog: v0.3.0...v0.3.1

v0.3.0

20 Jan 22:51
a8ffe79
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What's Changed?

  • Username and password are no longer stored in the internal database.
  • Improved the login process: Gogg tries to log in using headless mode first and then retries in windowed mode if login in headless mode fails.
  • Simplified the user interface by replacing the init and auth commands with the login command.
  • Added a new top-level command named file for file-related tasks, like computing hashes for downloaded files.
  • Added the feature to download and store all the game files for a game in one directory (via the flatten flag).
  • URL-encoded characters are now decoded during download and will correctly appear in the file names.
  • Added an updated demo.

v0.2.2

17 Jan 19:23
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Release version v0.2.2

  • Binary builds for Windows, Linux, and macOS

v0.2.1

17 Jan 15:09
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Release version v0.2.1

  • Binary builds for Windows, Linux, and macOS