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Original file line number | Diff line number | Diff line change |
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- Initial fixes for BTD6 v43.0 | ||
- Initial fixes for BTD6 v44 | ||
- Removed the BypassSavingRestrictions settings as it's no longer needed (hurray!) | ||
- Also removed the AutoHideModdedClientPopup setting as the new popup requests | ||
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### Notes for Modders | ||
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- For any place where you previously used `InGame.instance.UnityToSimulation`, just switch it now to either `InGame.instance.bridge` or `InGame.Bridge` or `InGame.instance.GetUnityToSimulation()` | ||
- Added a new String extension for GetBtd6Localization (thanks @DarkTerraYT !) |
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27 changes: 0 additions & 27 deletions
27
BloonsTD6 Mod Helper/Patches/ModdedClientChecking/IsModdedClientPatches.cs
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BloonsTD6 Mod Helper/Patches/Popups/PopupScreen_ShowModderPopup.cs
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Original file line number | Diff line number | Diff line change |
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using Il2CppAssets.Scripts.Unity.UI_New.Popups; | ||
namespace BTD_Mod_Helper.Patches.Popups; | ||
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[HarmonyPatch(typeof(PopupScreen), nameof(PopupScreen.ShowModderPopup))] | ||
/*[HarmonyPatch(typeof(PopupScreen), nameof(PopupScreen.ShowModderPopup))] | ||
internal class PopupScreen_ShowModderPopup | ||
{ | ||
[HarmonyPrefix] | ||
private static bool Prefix(PopupScreen __instance) | ||
{ | ||
__instance.hasSeenModderWarning = MelonMain.AutoHideModdedClientPopup; | ||
return MelonMain.AutoHideModdedClientPopup; | ||
} | ||
} | ||
}*/ |
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