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Update README.md to reflect OpenGL vs WebGL issues
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See Issue mikeseven#53
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greggman authored Sep 27, 2016
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This is a Node.JS port of WebGL for desktops: windows, linux, mac
This is a set of WebGL like bindings to OpenGL for Node.JS for desktops: windows, linux, mac

It started as an extension of creationix/node-webgl and their great example com.creationix.minimason that
you can find in examples/wavefront.js. However, it is now quite different and support different platform
bindings, mainly GLFW instead of SDL.

Unlike WebGL it calls directly into the OpenGL driver. This has the benefit of speed and
access to many features of desktop OpenGL at the expensive of compatibily and security.
If you're looking for an actual WebGL implementation for Node.JS see
[headless-gl](https://github.com/stackgl/headless-gl).

Dependencies
============
- node-glfw, which depends on GLEW, GLFW as well as AntTweakBar. See node-glfw for installation instructions.
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