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Releases: googlevr/cardboard-xr-plugin

v1.26.0

23 Sep 21:54
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See http://github.com/googlevr/cardboard for full release notes.

Cardboard SDK v1.26.0 (2024-09-23)

Breaking & behavioral changes

None

New APIs and capabilities

  • Merged #212: Added a lowpass filter to stabilize the velocity for pose prediction.
  • Added CardboardUnity_setHeadTrackerLowPassFilter to the Cardboard XR plugin which allows the user to stabilize the velocity for the pose prediction of the HeadTracker.

Deprecations

None

Other changes

  • Merged #462: Gyroscope Bias Estimation - Unnecessary Max Operation.

Bug fixes

None

Known issues

None

Tested devices

  • Android
    • Google Pixel 2 (Android 8.1)
    • Google Pixel 6 (Android 12)
    • Google Pixel 8 (Android 14)
    • Samsung Galaxy S10 (Exynos) (Android 10)
    • Samsung Galaxy S23 (Qualcomm) (Android 14)
  • iOS
    • iPhone XS (iOS 17.6)
    • iPhone 13 Mini (16.3)

v1.25.0

22 May 16:25
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See http://github.com/googlevr/cardboard for full release notes.

Cardboard SDK v1.25.0 (2024-05-22)

Breaking & behavioral changes

New APIs and capabilities

None

Deprecations

None

Other changes

None

Bug fixes

None.

Known issues

None

Tested devices

  • Android
    • Google Pixel 2XL (Android 8.0)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Google Pixel 7 (Android 13)
    • Google Pixel 8 (Android 14)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 11)
    • Samsung Galaxy S20 (Qualcomm) (Android 12)
  • iOS
    • iPod Touch 7th gen (iOS 15.7)
    • iPhone 6 (iOS 12.5)
    • iPhone X (iOS 16.7)
    • iPhone XS (iOS 17.4)
    • iPhone 13 Mini (16.3)
    • iPhone 14 (iOS 17.4)

v1.24.0

15 Mar 16:42
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See http://github.com/googlevr/cardboard for full release notes.

Cardboard SDK v1.24.0 (2024-03-15)

Breaking & behavioral changes

  • Changed Android Gradle Plugin version to 8.0.2 from 7.4.2 in Android SDK.
  • Upgraded dependencies in Android SDK:
    • Upgraded androidx.appcompat:appcompat to 1.6.1 from 1.4.2.

New APIs and capabilities

None

Deprecations

Other changes

  • Per Unity official documentation, Unity 2023.1+ doesn't support OpenGL ES 2.0. Removed usages of it in samples for Unity 2023 or later versions to avoid deprecation warning messages from the compiler.
  • Merged #24: Support Input System Package.

Bug fixes

None

Known issues

  • Unity bug #UUM-60775: Stereo rendering not working on Unity 2023.2+, on iOS devices.
  • Stereo mode not working on Unity 2023.2+ on Android devices. Issue already fixed by Unity's newer version (2023.2.14).

Tested devices

  • Android
    • Google Pixel 2XL (Android 8.0)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Google Pixel 7 (Android 13)
    • Google Pixel 8 (Android 14)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 11)
    • Samsung Galaxy S20 (Qualcomm) (Android 11)
  • iOS
    • iPod Touch 7th gen (iOS 15.7)
    • iPhone 6 (iOS 12.5)
    • iPhone X (iOS 16.2)
    • iPhone XS (iOS 16.6)
    • iPhone 13 Mini (16.3.1)
    • iPhone 14 (iOS 17.2)

v1.23.0

15 Dec 17:00
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See http://github.com/googlevr/cardboard for full release notes.

Cardboard SDK v1.23.0 (2023-12-15)

Breaking & behavioral changes

  • Changed Gradle version to 8.4 from 7.6.2 in Android SDK.
  • Changed Android Gradle Plugin version to 7.4.2 from 4.2.2 in Android SDK.
  • Changed Protobuf Gradle Plugin version to 0.9.4 from 0.8.18 in Android SDK.
  • Changed Android Studio minimum version to 2022.1.1 "Electric Eel" from 4.2.2.
  • Changed Unity minimum version to 2021.3.32f1 from 2020.3.36f1.
  • Changed minSdkVersion to 26 from 24 in Android SDK.

New APIs and capabilities

None

Deprecations

None

Other changes

Bug fixes

  • Fixed #405: OnPointerExit has no receiver.

Known issues

None

Tested devices

  • Android
    • Google Pixel 2XL (Android 8.1)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Google Pixel 7 (Android 13)
    • Google Pixel 8 (Android 14)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 11)
    • Samsung Galaxy S20 (Qualcomm) (Android 11)
  • iOS
    • iPod Touch 7th gen (iOS 15.7)
    • iPhone 6 (iOS 12.5)
    • iPhone XR (iOS 16.0)
    • iPhone X (iOS 16.2)

v1.22.0

26 Oct 19:57
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See http://github.com/googlevr/cardboard for full release notes.

Cardboard SDK v1.22.0 (2023-10-26)

Breaking & behavioral changes

None

New APIs and capabilities

  • Changed Android target API version to 33 from 31 in Android SDK.
  • Added support for 2023 iPhones (iPhone 15, iPhone 15 Plus, iPhone 15 Pro, iPhone 15 Pro Max).

Deprecations

None

Other changes

None

Bug fixes

  • Fixed #404: Missing script.
  • Fixed known issue: On some versions of Unity 2021.3 and 2022.2, on iOS devices, and when auto rotation is enabled, the VR scene is drawn upside down when the phone is in the landscape right orientation. Fixed from the following Unity versions on:
    • 2021.3.28f1
    • 2022.2.17f1
    • 2022.3.5f1

Known issues

None

Tested devices

  • Android
    • Google Pixel 2XL (Android 8.1)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Google Pixel 7 (Android 13)
    • Google Pixel 8 (Android 14)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 11)
    • Samsung Galaxy S20 (Qualcomm) (Android 11)
  • iOS
    • iPod Touch 7th gen (iOS 15.7)
    • iPhone 6 (iOS 12.5)
    • iPhone XS (16.6)
    • iPhone XR (iOS 16.0)
    • iPhone X (iOS 16.2)
    • iPhone 13 Mini (16.3)

v1.21.0

23 May 21:17
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See http://github.com/googlevr/cardboard for full release notes.

Cardboard SDK v1.21.0 (2023-05-23)

Breaking & behavioral changes

  • Added parameter to CardboardOpenGlEs2DistortionRenderer_create() and CardboardOpenGlEs3DistortionRenderer_create() to support multiple texture types.

New APIs and capabilities

  • Added support for texture type GL_TEXTURE_EXTERNAL_OES to OpenGL ES distortion renderers on Android.

Deprecations

None

Other changes

None

Bug fixes

  • Fixed #162: UI Masks now work with the Cardboard XR Plugin.

Known issues

  • On some versions of Unity 2021.3 and 2022.2, on iOS devices, and when auto rotation is enabled, the VR scene is drawn upside down when the phone is in the landscape right orientation. Affected versions:
    • Unity 2021.3.24f1 or later
    • Unity 2022.2.13f1 or later

Tested devices

  • Android
    • Google Pixel 2XL (Android 8.1)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Google Pixel 7 (Android 13)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 11)
    • Samsung Galaxy S20 (Qualcomm) (Android 11)
  • iOS
    • iPod Touch 7th gen (iOS 15.7)
    • iPhone 6 (iOS 12.5)
    • iPhone XS (13.3)
    • iPhone XR (iOS 16.0)
    • iPhone X (iOS 16.2)
    • iPhone 13 Mini (16.3)

v1.20.0

27 Mar 19:45
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See http://github.com/googlevr/cardboard for full release notes.

Cardboard SDK v1.20.0 (2023-03-27)

Breaking & behavioral changes

  • Modified ProGuard file in Android SDK to only keep classes, methods, and fields that are accessed via JNI.

New APIs and capabilities

  • Fixed #47: Added reticle pointer support.

Deprecations

None

Other changes

  • Added a new Java annotation called UsedByNative to the Android SDK to mark all the classes, methods, and fields that are accessed via JNI.

Bug fixes

  • Fixed issues when using Vulkan as rendering API
    • Error messages when using Unity and Vulkan validation layers.
    • An intermittent crash that happened when going from the QR code scanner activity to the VR activity.
    • Widgets do not appear in certain devices.
  • Fixed a bug in the XR Plugin which causes a mismatch between the alignment of the rendered eye textures and the phone orientation when autorotation is enabled and the device changes its orientation from portrait to landscape or vice versa.

Known issues

  • Unity bug #UUM-28064: When using the Cardboard XR Plugin with Vulkan on devices running Android 8 and Adreno GPUs visual degradation may be observable.

Tested devices

  • Android
    • Google Pixel 2XL (Android 8.1)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Google Pixel 7 (Android 13)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 11)
    • Samsung Galaxy S20 (Qualcomm) (Android 11)
  • iOS
    • iPod Touch 7th gen (iOS 15.7)
    • iPhone 6 (iOS 12.5)
    • iPhone XS (13.3)
    • iPhone XR (iOS 16.0)
    • iPhone X (iOS 16.2)
    • iPhone 13 Mini (16.2)

v1.19.0

19 Dec 19:15
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See http://github.com/googlevr/cardboard 1.19.0 for full release notes.

Cardboard SDK v1.19.0 (2022-12-19)

Breaking & behavioral changes

None

New APIs and capabilities

None

Deprecations

None

Other changes

  • In the sample scenes of the XR Plugin added text indicating the graphics API being used.

Bug fixes

  • Fixed issues when using Vulkan as rendering API
    • Random rendering on the eye textures on certain Samsung devices.
    • Application freezes with black screen on certain Google devices.
    • Error messages when using Unity and Vulkan validation layers.

Known issues

  • Vulkan as rendering API does not work on some phones running Android 8.1.

Tested devices

  • Android
    • Google Pixel 2XL (Android 8.1)
    • Google Pixel 3 (Android 9)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 11)
    • Samsung Galaxy S20 (Qualcomm) (Android 12)
  • iOS
    • iPod Touch 7th gen (iOS 12.3)
    • iPhone 6 (iOS 12.5)
    • iPhone XS(13.3)
    • iPhone SE (iOS 14.6)
    • iPhone X (iOS 15.6)
    • iPhone 13 Mini (16.1)

v1.18.1

01 Nov 16:45
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See http://github.com/googlevr/cardboard 1.18.0 for full release notes.

Cardboard SDK v1.18.1 (2022-11-01)

This is a bugfix only release.

Bug fixes

  • Fixed #374 by updating GfxPluginCardboard.a.

Tested devices

  • iOS
    • iPhone XR (iOS 16.0)

v.1.18.0

24 Oct 18:11
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See http://github.com/googlevr/cardboard for full release notes.

Cardboard SDK v1.18.0 (2022-10-24)

Breaking & behavioral changes

  • iOS SDK binaries no longer contain bitcode as Apple has deprecated bitcode.

New APIs and capabilities

  • Added support for 2022 iPhones (iPhone 14, iPhone 14 Plus, iPhone 14 Pro, iPhone 14 Pro Max).
  • Vulkan is now ready for use in Unity and we no longer expect breaking API changes. There are still some bugs to be aware of. See known issues, below.

Deprecations

None

Other changes

Bug fixes

  • Fixed #321: Added bitcode disabling step to Unity build post processor in order to allow archiving iOS apps.
  • Fixed #355: Fixed bitcode bundle error.
  • Fixed #369: Added support for new iPhone 14 variants.

Known issues

  • When using Vulkan as rendering API, random rendering on the eye textures has been observed on certain Samsung devices.
  • When using Vulkan as rendering API, application getting freezed with black screen has been observed on certain Google devices.

Tested devices

  • Android
    • Google Pixel 2XL (Android 8)
    • Google Pixel 3 (Android 9)
    • Google Pixel 4XL (Android 11)
    • Google Pixel 6 (Android 12)
    • Samsung Galaxy S8 (Android 9)
    • Samsung Galaxy S9 (Exynos) (Android 10)
    • Samsung Galaxy S10 (Exynos) (Android 10)
    • Samsung Galaxy S10+ (Qualcomm) (Android 11)
    • Samsung Galaxy S20 (Qualcomm) (Android 12)
  • iOS
    • iPod Touch 7th gen (iOS 12.3)
    • iPhone 6 (iOS 12.5)
    • iPhone X (iOS 15.6)
    • iPhone XR (iOS 16.0)