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Releases: godot-sdk-integrations/godot-google-play-billing

1.3.0

21 Jan 04:33
3a61cbb
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What's Changed

  • Google Play Billing Library: Update from v5.2.1 to v7.0.0 by @kus04e4ek in #67

    • Some methods have been deprecated, and the documentation has not been updated yet. For details on the deprecated methods, please refer to #67.
  • Bumped minSdkVersion to 21, targetSdkVersion to 34, upgraded to Gradle 8.2, and migrated to Java 17 in #76

Important Notes

  • This release follows the v1 Android plugin architecture, which has been deprecated starting from Godot 4.2.
  • Moving forward, the 1.x branch will continue hosting the v1 plugin, while the master branch will focus on the v2 plugin architecture.
  • A release featuring the v2 Android plugin architecture will be available in the upcoming week.

New Contributors

Full Changelog: 1.2.0...1.3.0

1.2.0

31 Oct 23:10
a5a818f
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What's Changed

New Contributors

Compatibility

Maintenance

There's no active maintainer to this plugin currently, so updates are slow, and we're lagging behind upstream releases for both the Billing library and other components of the Android ecosystem (like Min/Target SDK, Java versions, etc.).

If you'd like to help maintain this plugin, get in touch!

Full Changelog: 1.1.2...1.2.0

2.0.0-rc.1 (deprecated)

01 Sep 20:08
eeaf309
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Pre-release
Upgrade Gradle plugins, SDK version and Google Play Billing Library

1.1.2

31 Oct 23:05
dccd3b7
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What's Changed

  • Fix resume signal exception bug, missing methods by @natetrost in #30

Full Changelog: 1.1.1...1.1.2

1.1.1

31 Oct 23:05
adfcef8
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What's Changed

  • Add original_json Dictionary key, bump to 1.1.1 by @natetrost in #29

Full Changelog: 1.1.0...1.1.1

1.1.0

31 Oct 23:04
079b111
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What's Changed

  • Play Billing Library plugin 1.1 patch for PBL v4 by @natetrost in #25

Full Changelog: 1.0.1...1.1.0

1.0.1

07 Dec 21:29
6099435
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Changelog

Fixes

  • Fix purchase purchase_error signal crash (#6)

1.0.0

29 Jun 08:17
916385d
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Compatibility

  • Godot 3.2.2