Validate that api-custom
is run for Godot Debug binary
#1071
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When compiling an
api-custom
withGODOT4_BIN
pointing to a release version of Godot (e.g. export template), thenError: Couldn't load project data at path ".". Is the .pck file missing?
This unhelpful error appears because Godot doesn't know command-line arguments such as
--dump-extension-api
in Release mode, and simply ignores those -- interpreting the CLI invocation to be a call to run Godot itself.This PR checks for Release builds and panics in that case, with a better error message and no popup.
For the future, I plan a feature
api-custom-json
. This would allow users to specify an environment variable such asGODOT4_GDEXTENSION_JSON
pointing to a file, which is then used to generate code instead of the binary. Maybe in addition to a known C header. This could then also be a step towards #951.