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Build XLCore

Build XLCore #164

Manually triggered March 11, 2024 12:08
Status Success
Total duration 1m 39s
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build.yml

on: workflow_dispatch
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Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-dotnet@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Encryption/Ticket.cs#L28
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Dalamud/DalamudSettings.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L21
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Patching/IndexedZiPatch/IndexedZiPatchIndexLocalInstaller.cs#L16
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Storage.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Support/LogInit.cs#L18
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IDalamudRunner.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IGameRunner.cs#L8
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/ISteam.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Encryption/Ticket.cs#L28
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IDalamudRunner.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IGameRunner.cs#L8
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/ISteam.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Storage.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Support/LogInit.cs#L18
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Patching/IndexedZiPatch/IndexedZiPatchIndexLocalInstaller.cs#L16
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Support/SerilogEventSink.cs#L27
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Support/SerilogEventSink.cs#L27
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Storage.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Support/LogInit.cs#L18
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IDalamudRunner.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IGameRunner.cs#L8
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/ISteam.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Support/SerilogEventSink.cs#L27
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Support/SerilogEventSink.cs#L27
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Util/ApiHelpers.cs#L72
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/SeVersion.cs#L5
'SeVersion' defines operator == or operator != but does not override Object.Equals(object o)
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/SeVersion.cs#L5
'SeVersion' defines operator == or operator != but does not override Object.GetHashCode()
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Encryption/Ticket.cs#L28
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Dalamud/DalamudSettings.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Game/Exceptions/OauthLoginException.cs#L21
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IDalamudRunner.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/IGameRunner.cs#L8
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/PlatformAbstractions/ISteam.cs#L13
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/Storage.cs#L10
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/SeVersion.cs#L5
'SeVersion' defines operator == or operator != but does not override Object.Equals(object o)
Build: lib/FFXIVQuickLauncher/src/XIVLauncher.Common/SeVersion.cs#L5
'SeVersion' defines operator == or operator != but does not override Object.GetHashCode()