- United Kingdom
- giodestone.github.io
- in/feliks-jakimow
- @ceyboard.bsky.social
Pinned Loading
-
Programmable-Pipeline-Scene
Programmable-Pipeline-Scene PublicA 3D Scene made in C++ & DirectX 11 (HLSL) featuring dynamically tessellated terrain, multiple shadowed directional lights, multiple point & spot lights, and a bloom post process effect.
C++ 1
-
PieRat-Radio
PieRat-Radio PublicPlay as a pirate radio station in the 1980s growing a fan base and avoiding the fuzz.
ASP.NET
-
Audio-Programming-With-Unity
Audio-Programming-With-Unity PublicGame which integrates prerecorded & synthesized audio effects and area-aware music into the Unity audio system.
C#
-
Grapple-Game
Grapple-Game PublicGame made in Unreal Engine 4 featuring a grapple hook fully implemented in C++.
-
PS-Vita-Drop-Game
PS-Vita-Drop-Game PublicA PlayStation Vita game about keeping the green ball on the paddle while random objects try to destabilize implemented using a custom component based game object system.
C++
-
Acorn-Fling-VR
Acorn-Fling-VR PublicVR game about spinning planets created using WindowsMR and Unity for the Global Game Jam 2019.
C# 1
If the problem persists, check the GitHub status page or contact support.