Add adjustments for ARK's streamed SoundWaves #144
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This naive patch enables export of streaming-enabled sounds from Ark: Survival Evolved.
The implementation of audio streaming in ARK seems rather undercooked. The differences, compared to other UE4 games, caused UEViewer to hit the wrong path (deserialisation of a typed array of FSoundFormatData), followed by a crash due to invalid memory allocations, invalid name indexes, et cetera.
I'm mostly unfamiliar with UEViewer's codebase, so in advance, I'm sorry for formatting issues or whatever you consider a hack here.