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a typo in crossFade was causing an error #4

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a typo in crossFade was causing an error #4

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@mokalux mokalux commented Dec 26, 2019

a typo in crossFade was causing an error
classes/scenemanager.lua:105: attempt to call field 'transition' (a nil value)

The code was referring to crossfade instead of crossFade. I corrected the typo so the code runs without this error. This is minor but could be annoying.

typo in crossfade, should be crossFade to be consistent
typo in crossfade, should be crossFade to be consistent + an error was thrown because of that typo
classes/scenemanager.lua:105: attempt to call field 'transition' (a nil value)
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