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fix(wgpu): Raise validation error instead of panicking in get_bind_gr…
Shaders #4914: Commit 9f85f8a pushed by nical
September 20, 2024 07:32 1m 33s trunk
September 20, 2024 07:32 1m 33s
fix(wgpu): Raise validation error instead of panicking in get_bind_gr…
CI #13178: Commit 9f85f8a pushed by nical
September 20, 2024 07:32 13m 9s trunk
September 20, 2024 07:32 13m 9s
fix(wgpu): Raise validation error instead of panicking in get_bind_gr…
Publish #2194: Commit 9f85f8a pushed by nical
September 20, 2024 07:32 3m 13s trunk
September 20, 2024 07:32 3m 13s
fix(wgpu): Raise validation error instead of panicking in get_bind_gr…
Docs #1865: Commit 9f85f8a pushed by nical
September 20, 2024 07:32 1m 25s trunk
September 20, 2024 07:32 1m 25s
fix(wgpu): Raise validation error instead of panicking in get_bind_gr…
Lazy #861: Commit 9f85f8a pushed by nical
September 20, 2024 07:32 2m 9s trunk
September 20, 2024 07:32 2m 9s
chore: un-regress unused_qualifications lint in naga::front::spv
Publish #2193: Commit b54fb72 pushed by nical
September 20, 2024 07:29 3m 6s trunk
September 20, 2024 07:29 3m 6s
chore: un-regress unused_qualifications lint in naga::front::spv
CI #13177: Commit b54fb72 pushed by nical
September 20, 2024 07:29 12m 11s trunk
September 20, 2024 07:29 12m 11s
chore: un-regress unused_qualifications lint in naga::front::spv
Lazy #860: Commit b54fb72 pushed by nical
September 20, 2024 07:29 2m 9s trunk
September 20, 2024 07:29 2m 9s
chore: un-regress unused_qualifications lint in naga::front::spv
Shaders #4913: Commit b54fb72 pushed by nical
September 20, 2024 07:29 2m 31s trunk
September 20, 2024 07:29 2m 31s
chore: un-regress unused_qualifications lint in naga::front::spv
Docs #1864: Commit b54fb72 pushed by nical
September 20, 2024 07:29 1m 30s trunk
September 20, 2024 07:29 1m 30s
Ray Queries
Shaders #4912: Pull request #6291 synchronize by Vecvec
September 20, 2024 06:24 2m 33s Vecvec:ray-tracing-new
September 20, 2024 06:24 2m 33s
Ray Queries
CI #13176: Pull request #6291 synchronize by Vecvec
September 20, 2024 06:24 10m 44s Vecvec:ray-tracing-new
September 20, 2024 06:24 10m 44s
Ray Queries
Shaders #4911: Pull request #6291 synchronize by Vecvec
September 20, 2024 04:02 1m 53s Vecvec:ray-tracing-new
September 20, 2024 04:02 1m 53s
Ray Queries
CI #13175: Pull request #6291 synchronize by Vecvec
September 20, 2024 04:02 10m 39s Vecvec:ray-tracing-new
September 20, 2024 04:02 10m 39s
Ray Queries
CI #13173: Pull request #6291 synchronize by Vecvec
September 19, 2024 21:20 11m 22s Vecvec:ray-tracing-new
September 19, 2024 21:20 11m 22s
Ray Queries
Shaders #4909: Pull request #6291 synchronize by Vecvec
September 19, 2024 21:20 2m 25s Vecvec:ray-tracing-new
September 19, 2024 21:20 2m 25s
Ensure safety of indirect dispatch
Shaders #4908: Pull request #5714 synchronize by ErichDonGubler
September 19, 2024 20:09 2m 11s teoxoy:validate-indirect-compute
September 19, 2024 20:09 2m 11s
Ensure safety of indirect dispatch
CI #13172: Pull request #5714 synchronize by ErichDonGubler
September 19, 2024 20:09 12m 54s teoxoy:validate-indirect-compute
September 19, 2024 20:09 12m 54s
Ensure safety of indirect dispatch
CI #13169: Pull request #5714 synchronize by ErichDonGubler
September 19, 2024 19:49 12m 56s teoxoy:validate-indirect-compute
September 19, 2024 19:49 12m 56s