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Add/Update Configs (#441)
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* Update Lucy entWatch

* Update Lucy bhud

The second boss in the map is named Elder Samurai, its actually Yojimbo from the game Final Fantasy 10

* Update and rename ze_avalanche_reboot_beta7_p2.txt to ze_avalanche_reboot_pm1_test3.txt

update to a better version

* Update and rename ze_avalanche_reboot_beta7_p2.cfg to ze_avalanche_reboot_pm1_test3.cfg

Update config since its a new version

* Update and rename ze_avalanche_reboot_beta7_p2.cfg to ze_avalanche_reboot_pm1_test3.cfg

Update stripper

* Create ze_avalanche_reboot_pm1_test3.cfg

Add musicname for new version, I don't know lvl1 or 2 boss music, if anyone knows, let me know.

* Update ze_ffvii_mako_reactor_v6_b09k2.cfg

Fix a mistake

* Create ze_forsaken_temple_v3_b5.cfg

Fix zombies infecting players through the elevator if a player jumps in the elevator.

* Update ze_avalanche_reboot_pm1_test3.cfg

Fix a mistake
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December40 committed Jul 5, 2023
1 parent 5703417 commit a68cc0b
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Showing 8 changed files with 76 additions and 32 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@
"HPbar_max" "999999"
"HPbar_default" "10"
"HPbar_mode" "1"
"CustomText" "Synthetic Spider"
"CustomText" "Crab Synth"
}
"2"
{
Expand All @@ -36,7 +36,6 @@
"3"
{
"HP_counter" "bosslvl5_end_counter"
"HPbar_mode" "1"
"CustomText" "Helicopter Minigun"
}
}
5 changes: 2 additions & 3 deletions bosshud/ze_lucy_escape_v1.txt
Original file line number Diff line number Diff line change
Expand Up @@ -3,12 +3,11 @@
"0"
{
"HP_counter" "boss2_counter"
"CustomText" "Elder Samurai"
"CustomText" "Yojimbo"
}

"1"
{
"HP_counter" "boss1_counter"
"CustomText" "Cruel Rider"
}
}
}
26 changes: 13 additions & 13 deletions entwatch/ze_Lucy_Escape_v1.cfg
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
"entities" {
"0" {
"name" "Cat"
"shortname" "Cat"
"color" ""
"name" "Lucy"
"shortname" "Lucy"
"color" "{default}"
"buttonclass" "func_button"
"filtername" "player_cat"
"hasfiltername" "true"
Expand All @@ -12,15 +12,15 @@
"chat" "true"
"hud" "true"
"hammerid" "641268"
"mode" "1"
"mode" "0"
"maxuses" "0"
"cooldown" "0"
"maxamount" "1"
}
"1" {
"name" "Summon Behemoth"
"shortname" "Behemoth"
"color" ""
"name" "ZM Summon Behemoth"
"shortname" "ZM Behemoth"
"color" "{blue}"
"buttonclass" "func_button"
"filtername" "Player_behemoth"
"hasfiltername" "true"
Expand All @@ -39,7 +39,7 @@
"2" {
"name" "Wand of Remedy"
"shortname" "Heal"
"color" ""
"color" "{green}"
"buttonclass" "func_button"
"filtername" "Player_remedy"
"hasfiltername" "true"
Expand All @@ -55,9 +55,9 @@
"maxamount" "1"
}
"3" {
"name" "Summon Ancient"
"shortname" "Ancient"
"color" ""
"name" "ZM Summon Ancient"
"shortname" "ZM Ancient"
"color" "{lightblue}"
"buttonclass" "func_button"
"filtername" "Player_summon"
"hasfiltername" "true"
Expand All @@ -76,7 +76,7 @@
"4" {
"name" "Fire Storm"
"shortname" "Fire"
"color" ""
"color" "{red}"
"buttonclass" "func_button"
"filtername" "Player_storm"
"hasfiltername" "true"
Expand All @@ -94,7 +94,7 @@
"5" {
"name" "Plazma Blast"
"shortname" "Plazma"
"color" ""
"color" "{blue}"
"buttonclass" "func_button"
"filtername" "Player_blast"
"hasfiltername" "true"
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Original file line number Diff line number Diff line change
Expand Up @@ -90,9 +90,9 @@
"chat" "true"
"hud" "true"
"hammerid" "2445121"
"mode" "1"
"mode" "2"
"maxuses" "0"
"cooldown" "0"
"cooldown" "10"
"maxamount" "1"
}
"5"
Expand Down Expand Up @@ -159,4 +159,11 @@
"maxamount" "1"
"trigger" "1830940"
}
"9"
{
"name" "C4 PICK UP EBAN BLOCKER 2"
"hammerid" "-1"
"maxamount" "1"
"trigger" "1280264"
}
}
18 changes: 18 additions & 0 deletions musicname/ze_avalanche_reboot_pm1_test3.cfg
Original file line number Diff line number Diff line change
@@ -0,0 +1,18 @@
"music"
{
"lvl1first.mp3" "Mirrors Edge Cataylst - Prisoner X"
"lvl1boss.mp3" ""
"lvl1end.mp3" "Waterflame - Killstealer"
"lvl2first.mp3" "Mirrors Edge - Heat"
"lvl2boss.mp3" ""
"lvl2end.mp3" "Waterflame - Boneyard"
"lvl3first.mp3" "Metal Gear Solid Peace Walker - Gear Rex"
"lvl3boss.mp3" "Waterflame - Rocket Race"
"lvl3end.mp3" "Waterflame - Radioactive"
"lvl4first.mp3" "Metal Gear Solid Peace Walker - Chrysalis"
"lvl4boss.mp3" "Rise Against - Whereabouts Unknown"
"lvl4end.mp3" "Metal Gear Rising Revengence - Locked and Loaded (MG Ray Boss Theme)"
"lvl5first.mp3" "Metal Gear Solid Peace Walker - Cocoon"
"lvl5boss.mp3" "Rise Against - Torches"
"lvl5end.mp3" "Blue Stahli - Down In Flames"
}
2 changes: 1 addition & 1 deletion musicname/ze_ffvii_mako_reactor_v6_b09k2.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@
"3H_1a_FFVII_AC_Beyond_the_Wasteland.mp3" "FFVII AC - Beyond the Wasteland"
"3H_1b_FFX_Those_Who_Come_Closer.mp3" "FFX - Pursuit - Those Who Come Closer"
"3H_2a_KH2_Fight_to_the_Death.mp3" "Kingdom Hearts 2 - A Fight To The Death"
"3H_2b_FFVII_AC_Divinity_I.mp3" "FinalFFVII AC - Divinity I"
"3H_2b_FFVII_AC_Divinity_I.mp3" "FFVII AC - Divinity I"
"3H_3_FFVII_AC_One_Winged_Angel_A.mp3" "FFVII AC - One-Winged Angel"
"3H_4_FFVII_AC_One_Winged_Angel_B.mp3" "FFVII AC - One-Winged Angel"
"3H_5_FFVII_AC_One_Winged_Angel_C.mp3" "FFVII AC - One-Winged Angel"
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Original file line number Diff line number Diff line change
@@ -1,18 +1,15 @@
;fix broken stage 3 crouch boss attack
;fix tp angles
modify:
{
match:
{
"targetname" "bosslvl3_tornado_hurt"
"classname" "trigger_push"
"origin" "87 5819.5 5255"
{
"classname" "trigger_teleport"
}
replace:
{
"origin" "87 5819.5 5265"
replace:
{
"UseLandmarkAngles" "1"
}
}

}
;fix kevlar damage not being taken into account
modify:
{
Expand All @@ -25,7 +22,6 @@ modify:
"damagetype" "0"
}
}

;fix no kevlar on new round
modify:
{
Expand Down
25 changes: 25 additions & 0 deletions stripper/ze_forsaken_temple_v3_b5.cfg
Original file line number Diff line number Diff line change
@@ -0,0 +1,25 @@
;Fix zombies infecting players on the elevator after boss is killed which can screw the team over
add:
{
"classname" "trigger_teleport"
"targetname" "ZM_Elevator_Infect_Fix"
"model" "*91"
"origin" "13508 4336 -8666"
"spawnflags" "4097"
"StartDisabled" "1"
"target" "teleport_dest_stage3_boss3"
"UseLandmarkAngles" "1"
}
modify:
{
match:
{
"classname" "logic_relay"
"targetname" "logic_stage3_retreat"
}
insert:
{
"OnTrigger" "ZM_Elevator_Infect_Fix,Enable,,15,-1"
"OnTrigger" "ZM_Elevator_Infect_Fix,Disable,,29,-1"
}
}

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