Geode v3.5.0
This release fixes issues with older macOS versions, and other things. Not much new for users
v3.5.0
- Move CCLightning to cocos headers (#1036)
- Add new
gd::string
constructor (bae22b4) - Use
getChildren
instead of member ingetChildByID
(fe730ed) - Fix sprite order in
CCMenuItemExt::createToggler
(d729a12, 59a0ade) - Add restart button to windows's crashlog window (#1025)
- Update FMOD headers (63b82f9)
- Change SwelvyBG sprites to be 2048x512 (#1029)
- Fix missing
GEODE_DLL
(e4054d4) - Add code of conduct (80693c1, ab8ace0, ca3a2a3)
- Add ID system to Geode's web requests (#1040, 1f2aa2c, 1b5ae86)
- Add
Notification::cancel
(cd5a66c) - Update matjson (e5dd2c9)
- Update TulipHook (a31c68f)
- Fix a bug where only 1 word wrap variant can exist (#1058)
- Fix ScrollLayer when anchor point is not ignored (d95a43b)
- Move macOS builds to using apple clang, fixing issues on older macOS versions (#1030)
- Allow dashes when searching for developers (#1023)
- Split update checks into multiple batches (#1066)
- Show invalid mods on mod search (#1065)