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Demo bind calls on source #44

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Here's an example of overriding the Ol layer source function to be able to affect MapLibreGL Map instance accordingly.

I don't know if we want to merge that, because it's a little bit more complicated and useless in a lot of regular cases.
Plus, with multiple layers we would have a problem to identify the right source (here we apply the "refresh" on every MapLibreGL source).

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