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name: publish | ||
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on: | ||
push: | ||
branches: [mistress] | ||
workflow_dispatch: | ||
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env: | ||
REGISTRY: ghcr.io | ||
IMAGE_NAME: genshindev/api | ||
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jobs: | ||
build: | ||
runs-on: ubuntu-latest | ||
permissions: | ||
contents: read | ||
packages: write | ||
steps: | ||
- name: Checkout repository | ||
uses: actions/checkout@v3 | ||
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||
- name: Log in to the Container registry | ||
uses: docker/login-action@f054a8b539a109f9f41c372932f1ae047eff08c9 | ||
with: | ||
registry: ${{ env.REGISTRY }} | ||
username: ${{ github.actor }} | ||
password: ${{ secrets.GITHUB_TOKEN }} | ||
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||
- name: Extract metadata (tags, labels) for Docker | ||
id: meta | ||
uses: docker/metadata-action@98669ae865ea3cffbcbaa878cf57c20bbf1c6c38 | ||
with: | ||
images: ${{ env.REGISTRY }}/${{ env.IMAGE_NAME }} | ||
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||
- name: Build and push Docker image | ||
uses: docker/build-push-action@ad44023a93711e3deb337508980b4b5e9bcdc5dc | ||
with: | ||
context: . | ||
push: true | ||
tags: | | ||
${{ steps.meta.outputs.tags }} | ||
${{ env.REGISTRY }}/${{ env.IMAGE_NAME }}:latest | ||
labels: ${{ steps.meta.outputs.labels }} |
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@@ -5,6 +5,7 @@ dist/ | |
# ides | ||
.vscode | ||
.idea | ||
.vs | ||
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*.log | ||
npm-debug.log* | ||
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FROM node:12 | ||
FROM node:21 | ||
WORKDIR /usr/src/app | ||
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ARG PORT=5000 | ||
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{ | ||
"name": "冒险家", | ||
"max_rarity": 3, | ||
"2-piece_bonus": "生命值上限提升1000点。", | ||
"4-piece_bonus": "开启各类宝箱后的5秒内,持续恢复30%生命值" | ||
} |
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{ | ||
"name": "悠古的磐岩", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "获得15%岩元素伤害加成。", | ||
"4-piece_bonus": "获得元素反应形成的晶片时,队伍中所有角色获得35%对应元素伤害加成,持续10秒。同时只能通过该效果获得一种元素伤害加成。" | ||
} |
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{ | ||
"name": "战狂", | ||
"max_rarity": 4, | ||
"2-piece_bonus": "暴击率提高12%。", | ||
"4-piece_bonus": "生命值低于70%时,暴击率额外提升24%。" | ||
} |
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{ | ||
"name": "冰风迷途的勇士", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "获得15%冰元素伤害加成。", | ||
"4-piece_bonus": "攻击处于冰元素影响下的敌人时,暴击率提高20%;若敌人处于冻结状态下,则暴击率额外提高20%。" | ||
} |
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{ | ||
"name": "染血的骑士道", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "造成的物理伤害提高25%。", | ||
"4-piece_bonus": "击败敌人后的10秒内,释放重击时不消耗体力,且重击造成的伤害提升50%。" | ||
} |
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{ | ||
"name": "勇士之心", | ||
"max_rarity": 4, | ||
"2-piece_bonus": "攻击力提高18%。", | ||
"4-piece_bonus": "对生命值高于50%的敌人,造成的伤害增加30%。" | ||
} |
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{ | ||
"name": "炽烈的炎之魔女", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "获得15%火元素伤害加成。", | ||
"4-piece_bonus": "超载、燃烧反应造成的伤害提升40%,蒸发、融化反应的加成系数提高15%。释放元素战技后的10秒内,二件套的效果提高50%,改效果最多叠加3次。" | ||
} |
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{ | ||
"name": "Deepwood Memories", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "Dendro DMG Bonus +15%", | ||
"4-piece_bonus": "After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field." | ||
} |
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{ | ||
"name": "守护之心", | ||
"max_rarity": 4, | ||
"2-piece_bonus": "防御力提高30%。", | ||
"4-piece_bonus": "队伍里每有不同一种元素类型的自己的角色,自身获得30%相应的元素抗性。" | ||
} |
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{ | ||
"name": "Desert Pavilion Chronicle", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "Anemo DMG Bonus +15%", | ||
"4-piece_bonus": "When Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s." | ||
} |
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{ | ||
"name": "Echoes of an Offering", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "ATK +18%", | ||
"4-piece_bonus": "When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. \nThis effect will be dispelled 0.05s after a Normal Attack deals DMG. \nIf a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. \nThis trigger can occur once every 0.2s." | ||
} |
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{ | ||
"name": "绝缘之旗印", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "元素充能效率提高20%。", | ||
"4-piece_bonus": "基于元素充能效率的25%,提高元素爆发造成的伤害,至多通过这种方式获得75%提升。" | ||
} |
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{ | ||
"name": "Flower of Paradise Lost", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "Increases Elemental Mastery by 80", | ||
"4-piece_bonus": "The equipping character's Bloom, Hyperbloom, and Burgeon reaction DMG are increased by 40%. Additionally, after the equipping character triggers Bloom, Hyperbloom, or Burgeon, they will gain another 25% bonus to the effect mentioned prior. Each stack of this lasts 10s. Max 4 stacks simultaneously. This effect can only be triggered once per second. The character who equips this can still trigger its effects when not on the field." | ||
} |
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{ | ||
"name": "赌徒", | ||
"max_rarity": 4, | ||
"2-piece_bonus": "元素战技造成的伤害提升20%。", | ||
"4-piece_bonus": "打倒敌人时,有100%概率清除元素战技的冷却时间,该效果每15秒至多触发一次。" | ||
} |
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{ | ||
"name": "Gilded Dreams", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "Elemental Mastery +80", | ||
"4-piece_bonus": "Within 8s of triggering an Elemental Reaction, the character equipping this will obtain buffs based on the Elemental Type of the other party members, ATK is increased by 14% for each party member whose Elemental Type is the same as the equipping character, and Elemental Mastery is increased by 50 for every party member with a different Elemental Type. Each of the aforementioned buffs will count up to 3 characters. This effect can be triggered once every 8s. The character who equips this can still trigger its effects when not on the field." | ||
} |
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{ | ||
"name": "冰之川与雪之砂", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "获得15冰元素伤害加成(未上线)。", | ||
"4-piece_bonus": "超导反应造成伤害提升100%,融化反应加成系数提升15%,释放元素战技后10秒内,冰元素伤害加成额外提升30%。" | ||
} |
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{ | ||
"name": "角斗士的终幕礼", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "攻击力提高18%。", | ||
"4-piece_bonus": "装备该圣遗物套装的角色为单手剑、双手剑、长柄武器角色时,角色普通攻击造成的伤害提高35%。" | ||
} |
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{ | ||
"name": "Golden Troupe", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "Increases Elemental Skill DMG by 20%.", | ||
"4-piece_bonus": "Increases Elemental Skill DMG by 25%. Additionally, when not on the field, Elemental Skill DMG will be further increased by 25%. This effect will be cleared 2s after taking the field." | ||
} |
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{ | ||
"name": "沉沦之心", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "获得15%水元素伤害加成。", | ||
"4-piece_bonus": "施放元素战技后的15秒内,普通攻击与重击造成的伤害提高30%。" | ||
} |
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{ | ||
"name": "华馆梦醒形骸记", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "防御力提高30%。", | ||
"4-piece_bonus": "装备此圣遗物套装的角色在以下情况下,将获得「问答」效果:在场上用岩元素攻击命中敌人后获得一层,每0.3秒至多触发一次;在队伍后台中,每3秒获得一层,问答最多叠加4层,每层能提供6%防御力与6%岩元素伤害加成。每6秒,若未获得问答效果,将损失一层。" | ||
} |
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{ | ||
"name": "教官", | ||
"max_rarity": 4, | ||
"2-piece_bonus": "元素精通提高80点。", | ||
"4-piece_bonus": "触发元素反应后,队伍中所有角色的元素精通提高120点,持续8秒。" | ||
} |
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{ | ||
"name": "渡过烈火的贤人", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "火元素抗性提高40%。", | ||
"4-piece_bonus": "对处于火元素影响下的敌人造成的伤害提升35%。" | ||
} |
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{ | ||
"name": "幸运儿", | ||
"max_rarity": 3, | ||
"2-piece_bonus": "防御力提高100点。", | ||
"4-piece_bonus": "拾取摩拉时,恢复300点生命值。" | ||
} |
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{ | ||
"name": "被怜爱的少女", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "角色造成的治疗效果提升15%。", | ||
"4-piece_bonus": "施放元素战技或元素爆发后的10秒内,队伍中所有角色受治疗效果加成提高20%。" | ||
} |
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{ | ||
"name": "Marechaussee Hunter", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "Normal and Charged Attack DMG +15%.", | ||
"4-piece_bonus": "When current HP increases or decreases, CRIT Rate will be increased by 12% for 5s. Max 3 stacks." | ||
} | ||
|
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{ | ||
"name": "武人", | ||
"max_rarity": 4, | ||
"2-piece_bonus": "普通攻击与重击造成的伤害提高15%。", | ||
"4-piece_bonus": "施放元素战技后的8秒内,普通攻击和重击造成的伤害提升25%。" | ||
} |
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assets/data/artifacts/nighttime-whispers-in-the-echoing-woods/en.json
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{ | ||
"name": "Nighttime Whispers in the Echoing Woods", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "ATK +18%", | ||
"4-piece_bonus": "After using an Elemental Skill, gain a 20% Geo DMG Bonus for 10s. While under a shield granted by the Crystallize reaction, the above effect will be increased by 150%, and this additional increase disappears 1s after that shield is lost." | ||
} |
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{ | ||
"name": "昔日宗室之仪", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "元素爆发造成的伤害提升20%。", | ||
"4-piece_bonus": "释放元素爆发后,队伍中所有角色攻击力提升20%,持续12秒,该效果不可叠加。" | ||
} |
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{ | ||
"name": "Nymph's Dream", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "Hydro DMG Bonus +15%", | ||
"4-piece_bonus": "After Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts hit opponents, 1 stack of Mirrored Nymph will be triggered, lasting 8s. When under the effect of 1, 2, or 3, or more Mirrored Nymph stacks, ATK will be increased by 7%/16%/25%, and Hydro DMG will be increased by 4%/9%/15%. Mirrored Nymph stacks created by Normal, Charged, and Plunging Attacks, Elemental Skills, and Elemental Bursts exist independently." | ||
} |
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{ | ||
"name": "海染砗磲", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "治疗加成提高15%。", | ||
"4-piece_bonus": "装备此圣遗物套装的角色对队伍中的角色进行治疗时,将产生持续3秒的海染泡沫,记录治疗的生命值回复量(包括溢出值)。持续时间结束时,海染泡沫将会爆炸,对周围敌人造成90%累积回复量的伤害(该伤害结算方式同感电、超导等元素反应,但不受元素精通、等级或反应伤害加成效果影响)。每3.5秒至多产生一个海染泡沫;海染泡沫至多记录30000点回复量,含溢出部分的治疗量;自己的队伍中至多存在一个海染泡沫。装备此圣遗物套装的角色处于队伍后台时;依然能触发该效果。" | ||
} |
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{ | ||
"name": "苍白之火", | ||
"max_rarity": 5, | ||
"2-piece_bonus": "造成物理伤害提高15%。", | ||
"4-piece_bonus": "元素战技命中敌人后,攻击力提升9%。该效果持续7秒,至多叠加2层,每0.3秒至多触发一次。叠满2层时,2件套的效果提升100%。" | ||
} |
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{ | ||
"name": "祭水之人", | ||
"max_rarity": 4, | ||
"1-piece_bonus": "受到水元素附着效果的持续时间减少40%。" | ||
} |
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"name": "Prayers for Illumination", | ||
"max_rarity": 4, | ||
"1-piece_bonus": "Affected by Pyro for 40% less time." | ||
} | ||
} |
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{ | ||
"name": "祭火之人", | ||
"max_rarity": 4, | ||
"1-piece_bonus": "受到火元素附着效果的持续时间减少40%。" | ||
} |
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|
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"name": "Prayers for Wisdom", | ||
"max_rarity": 4, | ||
"1-piece_bonus": "Affected by Electro for 40% less time." | ||
} | ||
} |
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{ | ||
"name": "祭雷之人", | ||
"max_rarity": 4, | ||
"1-piece_bonus": "受到雷元素附着效果的持续时间减少40%。" | ||
} |
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|
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"name": "Prayers to Springtime", | ||
"max_rarity": 4, | ||
"1-piece_bonus": "Affected by Cryo for 40% less time." | ||
} | ||
} |
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{ | ||
"name": "祭冰之人", | ||
"max_rarity": 4, | ||
"1-piece_bonus": "受到的冰元素附着效果的持续时间减少40%。" | ||
} |
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{ | ||
"name": "祭风之人", | ||
"max_rarity": 4, | ||
"1-piece_bonus": "受到风元素附着效果的持续时间减少40%(未上线,甚至可能不存在)。" | ||
} |
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{ | ||
"name": "Corazón del Viajero", | ||
"max_rarity": 4, | ||
"2-piece_bonus": "ATQ +18%.", | ||
"4-piece_bonus": "La Prob. CRIT de los Ataques Cargados aumenta en un 30%." | ||
"name": "Corazón del Viajero", | ||
"max_rarity": 4, | ||
"2-piece_bonus": "ATQ +18%.", | ||
"4-piece_bonus": "La Prob. CRIT de los Ataques Cargados aumenta en un 30%." | ||
} |
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