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Copy instructions to README
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genete authored Feb 9, 2017
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# Godot-Plugins
# Collision Path2D
## Instructions:

1. Install CollisionPath node under a CollisionPolygon2D
2. Add a Curve to the node
3. Options (node exports):
* draw_points (bool): Whether points on polygon corners are drawn while editing the curve.
* enabled (bool) Whether the curve is converted to polygon or not
* max_stages (float) and tolerance_degrees (degrees): parameters of Curve.tesselate

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