Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

DART doesn't support ray sensor #911

Open
osrf-migration opened this issue Oct 22, 2013 · 8 comments
Open

DART doesn't support ray sensor #911

osrf-migration opened this issue Oct 22, 2013 · 8 comments
Labels

Comments

@osrf-migration
Copy link

Original report (archived issue) by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters).


DART currently seg-faults when inserting a hokuyo or pr2 model. @jslee02 @karenliu

@osrf-migration
Copy link
Author

Original comment by Steve Peters (Bitbucket: Steven Peters, GitHub: scpeters).


The laser, pr2, and speed_pr2 tests are currently commented out for this reason.

@osrf-migration
Copy link
Author

Original comment by Jeongseok Lee (Bitbucket: jlee02, GitHub: jslee02).


Issue #915 was marked as a duplicate of this issue.

@osrf-migration
Copy link
Author

Original comment by John Hsu (Bitbucket: hsu, GitHub: hsu).


Can GPURaySensor be used in the meantime?

@osrf-migration
Copy link
Author

Original comment by John Hsu (Bitbucket: hsu, GitHub: hsu).


DART currently has 3 options

  • FCL - (default in DART) - used for mesh-mesh collision detection only, does not work with primitive shapes. Primitive shapes are converted into meshes for collision detection.(see FCL issue.
  • DARTCollision (JSL) - can be used for primitive-primitive collision detection, does not work with mesh and soft mesh.
  • BulletCollision - can be used for primitive-primitive, mesh-mesh or primitive-mesh. But does not work with soft mesh (mesh vertices are not modifiable through API).

@osrf-migration
Copy link
Author

Original comment by Nate Koenig (Bitbucket: Nathan Koenig).


  • set version to "all"

@osrf-migration
Copy link
Author

Original comment by Louise Poubel (Bitbucket: chapulina, GitHub: chapulina).


Issue #2285 was marked as a duplicate of this issue.

@AliceCryer
Copy link

Is there anything similar to RayShape's GetIntersection(double &_dist, std::string &_entity) function in Gazebo harmonic?

@iche033
Copy link
Contributor

iche033 commented Jan 10, 2025

there is an existing pull request, gazebosim/gz-sim#2514, that may be related to what you're looking for. It's still in review though.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

3 participants