Ground Zero was a MUD (multi-user dungeon) which was popular in the late 90s.
- Fix obvious bugs.
- Enforce some standardization in the databases:
- Keywords on objects should be obvious.
- Some sanity brought to coloring on objects and mobiles.
- Clean up in-game text where it is a bit immature.
- Add in-game documentation where it doesn't exist.
- Correct in-game documentation where it is erroneous or incomprehensible.
The end goal is to leave the GZ codebase in a better place than I found it so if anyone else with a nostalgia kick comes along it should be relatively simple to pick it up and make it work.
- A *NIX machine to run it all (MacOS apparently works according to master owner)
- gcc, make, and a semi-standard set of libraries (base CentOS install works)
- libcares
- Clone/download this repository
- Build and install libcares
- Make the necessary source changes according to the instructions in groundzeromud/src/README
- Build the server by going into groundzeromud/src and hitting make
- Hit ./ground0 and pray
sudo apt-get install build-essential ksh libz-dev libc-ares-dev
git clone https://github.com/gastamper/groundzero2.git
cd groundzero2/
- Make the necessary source changes according to the instructions in groundzeromud/src/README
make
./ground0