v0.9.0-beta.0
Pre-release
Pre-release
yangfengzzz
released this
03 Nov 11:39
·
408 commits
to main
since this release
What's Changed
Breaking Changes 🛠
- Update planar shadow feature with multi shader pass by @GuoLei1990 in #72
Features 🎉
- Navigation gizmo setup by @JujieX in #68
- Gizmo adds anchor capability by @cptbtptpbcptdtptp in #62
- Update
FreeControl
by @cptbtptpbcptdtptp in #77 OrbitControl
does not limit the vertical rotation angle by @cptbtptpbcptdtptp in #75- Gizmo enable multi-function edit mode by @JujieX in #81
- Geometry texture to sketch normal and wireframe by @yangfengzzz in #69
- Wireframe support draw boundingbox by @yangfengzzz in #84
- Wireframe adapt new collider shape api by @yangfengzzz in #92
- Wireframe support color config by @yangfengzzz in #74
- Readd stats by using script by @yangfengzzz in #85
- Infinity grid material by @yangfengzzz in #54
Fixed 🐞
- Fix: add tol when grid aligned by @yangfengzzz in #91
- Fix:
setTarget
bug by @cptbtptpbcptdtptp in #83 - Fix: enable key by @cptbtptpbcptdtptp in #88
- Fix: adapter pointer by @cptbtptpbcptdtptp in #96
- Boundingbox wireframe size bug by @yangfengzzz in #97
- fix: collidershape position should multiply scale by @yangfengzzz in #98
- fix: fix bounds indices memroy allocation by @yangfengzzz in #100
- fix: solve multi camera priority error by @JujieX in #82
- merge main into Dev/0.9 by @yangfengzzz in #89
- Fix: solve rotation error & upgrade style by @JujieX in #90
- Fix: gizmo not shown with empty renderers in center mode by @JujieX in #93
- Fix: center point of multi entities error by @JujieX in #94
- fix: solve front & back rotation error by @JujieX in #95
- Fix: gizmo viewport setting method by @JujieX in #99
- Fix update flag bug by @cptbtptpbcptdtptp in #103
Other Changes
- Adapter to shader multi pass pr by @GuoLei1990 in #71
- Feat: use pnpm workspace instead of lerna by @JujieX in #73
- feat: adapt new SkinMeshRenderer by @yangfengzzz in #104
New Contributors
Full Changelog: v0.8.0...v0.9.0-beta.0