v0.8.0
What's Changed
Features 🎉
- Refactor the implementation of OrbitControl(Use InputManager) by @cptbtptpbcptdtptp in #21
- Add planar shadow by @yangfengzzz in #14
- Add
SkeletonViewer
by @zhuxudong in #12 - Refactor
OrthoControl
withInputManager
by @singlecoder in #25 - Add
OutlineManager
to show outline of entities by @zhuxudong in #26 - Add 2D Solid Line & Dash Line by @czizzy in #18
- Optimization outline by @cptbtptpbcptdtptp in #60
- refactor outline with
layer
and main/sub color by @zhuxudong in #61
Fixed 🐞
- Fix WireFrame local position and upAxis bug by @yangfengzzz in #46
- Fix wireframe camera NDC z bug by @yangfengzzz in #47
- Fix outline transform error by @zhuxudong in #48
- fix outline wrap mode error by @zhuxudong in #51
- Fix:
OrbitControl
auto rotate bug by @cptbtptpbcptdtptp in #64 - Fix:
onPointerMove
would be ignored whenmove
andup
are triggered at the same time by @cptbtptpbcptdtptp in #76 - Fix:
OrbitControl
enable keyboard bug by @cptbtptpbcptdtptp in #78
New Contributors
- @singlecoder made their first contribution in #25
- @czizzy made their first contribution in #18
Full Changelog: v0.8.0-alpha.0...v0.8.0