camera.FlyControl for highly configurable FPS or flight-sim style camera control #266
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Finally following up to #124 on my ancient promises of an alternative camera control to Orbit. I see there is also PR #196 and #262 for something similar.
I used a series of maps to allow the user to configure the keys, mouse, speeds, and constraints. Translation, Yaw, Pitch, Roll, FoV Zoom are available, and pitching is not restricted to [-90, 90] from world up.
I tried to describe the use of
FlyControl
as succinctly as possible in its documentation: