Skip to content

fwhenin/JSONJoy-Swift

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

13 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

JSONJoy

Convert JSON to Swift objects. The Objective-C counterpart can be found here: JSONJoy.

Parsing JSON in Swift has be likened to a trip through Mordor, then JSONJoy would be using eagles for that trip.

Example

First here is some example JSON we have to parse.

{
    "id" : 1
    "first_name": "John",
    "last_name": "Smith",
    "age": 25,
    "address": {
        "id": 1
        "street_address": "2nd Street",
        "city": "Bakersfield",
        "state": "CA",
        "postal_code": 93309
     }

}

We want to translate that JSON to these Swift objects:

struct Address {
    var objID: Int?
    var streetAddress: String?
    var city: String?
    var state: String?
    var postalCode: String?
    init() {

    }
}

struct User {
    var objID: Int?
    var firstName: String?
    var lastName: String?
    var age: Int?
    var address = Address()
    init() {

    }
}

Normally this would put us in a validation nightmare:

var user = User()
var error: NSError?
var response: AnyObject? = NSJSONSerialization.JSONObjectWithData(data, options: NSJSONReadingOptions(), error: &error)
if let userDict = response as? NSDictionary {
    if let addressDict = userDict["address"] as? NSDictionary {
        user.address.city = addressDict["city"] as? String
        user.address.streetAddress = addressDict["street_address"] as? String
        //etc, etc
    }
    user.firstName = userDict["first_name"] as? String
    user.lastName = userDict["last_name"] as? String
    //etc, etc
}

JSONJoy makes this much simpler. We have our Swift objects implement the JSONJoy protocol:

struct Address : JSONJoy {
    var objID: Int?
    var streetAddress: String?
    var city: String?
    var state: String?
    var postalCode: String?
    init() {

    }
    init(_ decoder: JSONDecoder) {
        objID = decoder["id"].integer
        streetAddress = decoder["street_address"].string
        city = decoder["city"].string
        state = decoder["state"].string
        postalCode = decoder["postal_code"].string
    }
}

struct User : JSONJoy {
    var objID: Int?
    var firstName: String?
    var lastName: String?
    var age: Int?
    var address: Address?
    init() {
    }
    init(_ decoder: JSONDecoder) {
        objID = decoder["id"].integer
        firstName = decoder["first_name"].string
        lastName = decoder["last_name"].string
        age = decoder["age"].integer
        address = Address(decoder["address"])
    }
}

Then when we get the JSON back:

var user = User(JSONDecoder(data))
println("city is: \(user.address!.city!)")
//That's it! The object has all the appropriate properties mapped.

This also has automatic optional validation like most Swift JSON libraries.

//some randomly incorrect key. This will work fine and the property will just be nil.
firstName = decoder[5]["wrongKey"]["MoreWrong"].string
//firstName is nil, but no crashing!

Array and Dictionary support

There is two ways to access Arrays and Dictionary. The first is the convenience methods.

{
    "scopes" : ["Bakersfield", "California", "USA"]
}

Now for the Swift object.

struct Scopes : JSONJoy {
    var scopes: Array<String>?
    init() {
    }
    init(_ decoder: JSONDecoder) {
         decoder.getArray(&scopes) //pass the optional array by reference, it will be allocated if it is not and filled
    }
}	

The second option is useful for embedded objects.

{
	"addresses": [
	{
        "id": 1
        "street_address": "2nd Street",
        "city": "Bakersfield",
        "state": "CA",
        "postal_code": 93309
     },
     {
        "id": 2
        "street_address": "2nd Street",
        "city": "Dallas",
        "state": "TX",
        "postal_code": 12345
     }]
}
struct Addresses : JSONJoy {
    var addresses: Array<Address>?
    init() {
    }
    init(_ decoder: JSONDecoder) {
		//we check if the array is valid then alloc our array and loop through it, creating the new address objects. 
		if let addrs = decoder["addresses"].array {
			addresses = Array<Address>()
			for addrDecoder in addrs {
				addresses.append(Address(addrDecoder))
			}	
		}
    }
}	

SwiftHTTP

This can be combined with SwiftHTTP to make API interaction really clean and easy.

https://github.com/daltoniam/SwiftHTTP#clientserver-example

Requirements

JSONJoy requires at least iOS 7/OSX 10.10 or above.

Installation

Add the JSONJoy.xcodeproj to your Xcode project. Once that is complete, in your "Build Phases" add the JSONJoy.framework to your "Link Binary with Libraries" phase.

TODOs

  • Complete Docs
  • Add Unit Tests
  • Add Example Project
  • Add Rouge Installation Docs

License

JSONJoy is licensed under the Apache v2 License.

Contact

Dalton Cherry

About

Convert JSON to Swift objects.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published