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Add centrifugal artificial gravity support #395
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Lots of character controller work Some lighting fixes
EntityRef fixes, and static defines in GameEntities.hh
Change character controller to keep head still when reorienting Fix character controller clipping into other geometry Fix SceneConnection keeping async scenes unloaded
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Stabilize reorientation for low rotation speeds
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In this PR:
player:head
system entitysp::entities::
namespace ingame/GameEntities.hh
with common entity referencesecs::EntityWith<ecs::Name>
in favor ofecs::EntityRef
ecs::StagingWorld
TODO: