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Various fixes #432

Merged
merged 9 commits into from
Aug 20, 2022
Merged

Various fixes #432

merged 9 commits into from
Aug 20, 2022

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freezy
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@freezy freezy commented Aug 20, 2022

Various changes from the last months that need to get in before I can test the other PRs. Namely:

  • Don't write all mesh data into the scene when importing (d'oh!!)
  • Fix NPE which was a side effect introduced with the gate lifter component.
  • Slingshot coil arms can now be any game objects, not just primitives. They can also be rotated in any direction (Update slingshot doc with component changes #431 todo)
  • Rubbers can now be scaled (as in: the entire drag point ensemble), which is pretty cool.
  • Rename asset browser class
  • We have a ball creation and destruction event that we can subscribe to.
  • Some asset browser fixes I can't remember

@freezy freezy merged commit a701653 into master Aug 20, 2022
@freezy freezy deleted the fix/assetlibrary branch August 20, 2022 23:37
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