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Merge pull request #116 from simkas/master
New pilot gear and scarf
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class StageTI | ||
{ | ||
texture="#(argb,8,8,3)color(0,0,0,0)"; | ||
}; | ||
ambient[]={1,1,1,1}; | ||
diffuse[]={1,1,1,1}; | ||
forcedDiffuse[]={0,0,0,0}; | ||
emmisive[]={0,0,0,1}; | ||
specular[]={1,1,1,1}; | ||
specularPower=6; | ||
PixelShaderID="Super"; | ||
VertexShaderID="Super"; | ||
class Stage1 | ||
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texture="sim_extra_gear\MoeHelmets\data\HGU68P_NOHQ.paa"; | ||
uvSource="tex"; | ||
class uvTransform | ||
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aside[]={1,0,0}; | ||
up[]={0,1,0}; | ||
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class Stage2 | ||
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texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)"; | ||
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class Stage3 | ||
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texture="#(argb,8,8,3)color(0,0,0,0,MC)"; | ||
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class uvTransform | ||
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class Stage4 | ||
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texture="sim_extra_gear\MoeHelmets\data\HGU68P_AS.paa"; | ||
uvSource="tex"; | ||
class uvTransform | ||
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aside[]={1,0,0}; | ||
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class Stage5 | ||
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texture="sim_extra_gear\MoeHelmets\data\HGU68P_SMDI.paa"; | ||
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class Stage6 | ||
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texture="#(ai,64,64,1)fresnel(1,0.7)"; | ||
uvSource="none"; | ||
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class Stage7 | ||
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,89 @@ | ||
class StageTI | ||
{ | ||
texture="#(argb,8,8,3)color(0,0,0,0)"; | ||
}; | ||
ambient[]={1,1,1,1}; | ||
diffuse[]={1,1,1,1}; | ||
forcedDiffuse[]={0,0,0,0}; | ||
emmisive[]={0,0,0,1}; | ||
specular[]={1,1,1,1}; | ||
specularPower=6; | ||
PixelShaderID="Super"; | ||
VertexShaderID="Super"; | ||
class Stage1 | ||
{ | ||
texture="sim_extra_gear\MoeHelmets\data\HGU68P_NOHQ.paa"; | ||
uvSource="tex"; | ||
class uvTransform | ||
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aside[]={1,0,0}; | ||
up[]={0,1,0}; | ||
dir[]={0,0,0}; | ||
pos[]={0,0,0}; | ||
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class Stage2 | ||
{ | ||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)"; | ||
uvSource="tex"; | ||
class uvTransform | ||
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aside[]={1,0,0}; | ||
up[]={0,1,0}; | ||
dir[]={0,0,0}; | ||
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class Stage3 | ||
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texture="#(argb,8,8,3)color(0,0,0,0,MC)"; | ||
uvSource="tex"; | ||
class uvTransform | ||
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aside[]={1,0,0}; | ||
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class Stage4 | ||
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texture="sim_extra_gear\MoeHelmets\data\HGU68PNV_AS.paa"; | ||
uvSource="tex"; | ||
class uvTransform | ||
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class Stage5 | ||
{ | ||
texture="sim_extra_gear\MoeHelmets\data\HGU68P_SMDI.paa"; | ||
uvSource="tex"; | ||
class uvTransform | ||
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aside[]={1,0,0}; | ||
up[]={0,1,0}; | ||
dir[]={0,0,0}; | ||
pos[]={0,0,0}; | ||
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}; | ||
class Stage6 | ||
{ | ||
texture="#(ai,64,64,1)fresnel(1,0.7)"; | ||
uvSource="none"; | ||
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class Stage7 | ||
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texture="sim_extra_gear\MoeHelmets\data\HGU68P_CO.paa"; | ||
uvSource="tex"; | ||
class uvTransform | ||
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@@ -0,0 +1,23 @@ | ||
ambient[]={1,1,1,1}; | ||
diffuse[]={1,1,1,1}; | ||
forcedDiffuse[]={0,0,0,0}; | ||
emmisive[]={0,0,0,1}; | ||
specular[]={1,1,1,0}; | ||
specularPower=16; | ||
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nextPass="sim_extra_gear\MoeHelmets\data\HelmGlass2.rvmat"; | ||
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VertexShaderID="Glass"; | ||
class Stage1 | ||
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class Stage2 | ||
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texture="a3\data_f\env_land_co.paa"; | ||
uvSource="none"; | ||
}; |
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@@ -0,0 +1,12 @@ | ||
ambient[]={1,1,1,1}; | ||
diffuse[]={1,1,1,1}; | ||
forcedDiffuse[]={0,0,0,0}; | ||
emmisive[]={0,0,0,1}; | ||
specular[]={0,0,0,0}; | ||
specularPower=0; | ||
renderFlags[]= | ||
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PixelShaderID="AlphaShadow"; | ||
VertexShaderID="Basic"; |
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