Skip to content

Commit

Permalink
Merge pull request #116 from simkas/master
Browse files Browse the repository at this point in the history
New pilot gear and scarf
  • Loading branch information
Omnari authored Oct 12, 2024
2 parents b8a6cfe + 2e77f44 commit 867b3b9
Show file tree
Hide file tree
Showing 74 changed files with 1,477 additions and 5 deletions.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
89 changes: 89 additions & 0 deletions packonly/sim_extra_gear/MoeHelmets/data/helmbase.rvmat
Original file line number Diff line number Diff line change
@@ -0,0 +1,89 @@
class StageTI
{
texture="#(argb,8,8,3)color(0,0,0,0)";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
forcedDiffuse[]={0,0,0,0};
emmisive[]={0,0,0,1};
specular[]={1,1,1,1};
specularPower=6;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="sim_extra_gear\MoeHelmets\data\HGU68P_NOHQ.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage4
{
texture="sim_extra_gear\MoeHelmets\data\HGU68P_AS.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage5
{
texture="sim_extra_gear\MoeHelmets\data\HGU68P_SMDI.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(1,0.7)";
uvSource="none";
};
class Stage7
{
texture="sim_extra_gear\MoeHelmets\data\HGU68P_CO.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
89 changes: 89 additions & 0 deletions packonly/sim_extra_gear/MoeHelmets/data/helmbasenv.rvmat
Original file line number Diff line number Diff line change
@@ -0,0 +1,89 @@
class StageTI
{
texture="#(argb,8,8,3)color(0,0,0,0)";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
forcedDiffuse[]={0,0,0,0};
emmisive[]={0,0,0,1};
specular[]={1,1,1,1};
specularPower=6;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="sim_extra_gear\MoeHelmets\data\HGU68P_NOHQ.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage4
{
texture="sim_extra_gear\MoeHelmets\data\HGU68PNV_AS.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage5
{
texture="sim_extra_gear\MoeHelmets\data\HGU68P_SMDI.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(1,0.7)";
uvSource="none";
};
class Stage7
{
texture="sim_extra_gear\MoeHelmets\data\HGU68P_CO.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
23 changes: 23 additions & 0 deletions packonly/sim_extra_gear/MoeHelmets/data/helmglass.rvmat
Original file line number Diff line number Diff line change
@@ -0,0 +1,23 @@
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
forcedDiffuse[]={0,0,0,0};
emmisive[]={0,0,0,1};
specular[]={1,1,1,0};
specularPower=16;
renderFlags[]=
{
"NoAlphaWrite"
};
nextPass="sim_extra_gear\MoeHelmets\data\HelmGlass2.rvmat";
PixelShaderID="Glass";
VertexShaderID="Glass";
class Stage1
{
texture="#(ai,64,64,1)fresnelGlass()";
uvSource="none";
};
class Stage2
{
texture="a3\data_f\env_land_co.paa";
uvSource="none";
};
12 changes: 12 additions & 0 deletions packonly/sim_extra_gear/MoeHelmets/data/helmglass2.rvmat
Original file line number Diff line number Diff line change
@@ -0,0 +1,12 @@
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
forcedDiffuse[]={0,0,0,0};
emmisive[]={0,0,0,1};
specular[]={0,0,0,0};
specularPower=0;
renderFlags[]=
{
"NoColorWrite"
};
PixelShaderID="AlphaShadow";
VertexShaderID="Basic";
Binary file added packonly/sim_extra_gear/P1A_helmet.p3d
Binary file not shown.
Binary file modified packonly/sim_extra_gear/cargo_tshirt.p3d
Binary file not shown.
Loading

0 comments on commit 867b3b9

Please sign in to comment.