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T56 helmet + some S&S reskins (#110)
* Add files via upload * Add files via upload * Add files via upload * Update config.cpp * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Update $PBOPREFIX$
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FP_UniformsSNS |
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class CfgPatches | ||
{ | ||
class FP_UniformsSNS | ||
{ | ||
units[]={}; | ||
weapons[]= | ||
{ | ||
"U_FP_OG107_guer1_trop", | ||
"U_FP_OG107_guer2_trop", | ||
"U_FP_OG107_guer3_trop", | ||
"U_FP_OG107_cuban_tuck", | ||
"U_FP_OG107_cuban_tuck_trop", | ||
"U_FP_OG107_tan_tuck", | ||
"U_FP_OG107_tan_tuck_trop" | ||
}; | ||
requiredVersion=0.1; | ||
requiredAddons[]= | ||
{ | ||
//"fpa_main", | ||
"simc_mc_67_core" | ||
}; | ||
}; | ||
}; | ||
class CfgVehicles | ||
{ | ||
class simc_og107_mk3_tuck_blench; | ||
class FP_og107_tan_tuck: simc_og107_mk3_tuck_blench | ||
{ | ||
displayName="OG-107 Tan"; | ||
uniformClass="U_FP_OG107_tan_tuck"; | ||
hiddenSelectionsTextures[]= | ||
{ | ||
"\FP_UniformsSNS\data\og107_tan_co.paa", | ||
"\FP_UniformsSNS\data\og107_tan_co.paa", | ||
"", | ||
"" | ||
}; | ||
}; | ||
class FP_og107_cuban_tuck: simc_og107_mk3_tuck_blench | ||
{ | ||
displayName="OG-107 Cuban Lizard"; | ||
uniformClass="U_FP_OG107_cuban_tuck"; | ||
hiddenSelectionsTextures[]= | ||
{ | ||
"\FP_UniformsSNS\data\og107_cuban_co.paa", | ||
"\FP_UniformsSNS\data\og107_cuban_co.paa", | ||
"", | ||
"" | ||
}; | ||
}; | ||
class simc_og107_mk3_tuck_trop_blench; | ||
class FP_og107_tan_tuck_trop: simc_og107_mk3_tuck_trop_blench | ||
{ | ||
displayName="OG-107 Tan (Rolled)"; | ||
uniformClass="U_FP_OG107_tan_tuck_trop"; | ||
hiddenSelectionsTextures[]= | ||
{ | ||
"\FP_UniformsSNS\data\og107_tan_co.paa", | ||
"\FP_UniformsSNS\data\og107_tan_co.paa", | ||
"", | ||
"" | ||
}; | ||
}; | ||
class FP_og107_cuban_tuck_trop: simc_og107_mk3_tuck_trop_blench | ||
{ | ||
displayName="OG-107 Cuban Lizard (Rolled)"; | ||
uniformClass="U_FP_OG107_cuban_tuck_trop"; | ||
hiddenSelectionsTextures[]= | ||
{ | ||
"\FP_UniformsSNS\data\og107_cuban_co.paa", | ||
"\FP_UniformsSNS\data\og107_cuban_co.paa", | ||
"", | ||
"" | ||
}; | ||
}; | ||
class FP_og107_guer1_trop: simc_og107_mk3_tuck_trop_blench | ||
{ | ||
displayName="OG-107 Guerilla (Blue & Black)"; | ||
uniformClass="U_FP_OG107_guer1_trop"; | ||
hiddenSelectionsTextures[]= | ||
{ | ||
"\FP_UniformsSNS\data\og107_blue_co.paa", | ||
"\FP_UniformsSNS\data\og107_black_co.paa", | ||
"", | ||
"" | ||
}; | ||
}; | ||
class FP_og107_guer2_trop: simc_og107_mk3_tuck_trop_blench | ||
{ | ||
displayName="OG-107 Guerilla (Black & Brown)"; | ||
uniformClass="U_FP_OG107_guer2_trop"; | ||
hiddenSelectionsTextures[]= | ||
{ | ||
"\FP_UniformsSNS\data\og107_black_co.paa", | ||
"\FP_UniformsSNS\data\og107_brown_co.paa", | ||
"", | ||
"" | ||
}; | ||
}; | ||
class FP_og107_guer3_trop: simc_og107_mk3_tuck_trop_blench | ||
{ | ||
displayName="OG-107 Guerilla (Brown & Blue)"; | ||
uniformClass="U_FP_OG107_guer3_trop"; | ||
hiddenSelectionsTextures[]= | ||
{ | ||
"\FP_UniformsSNS\data\og107_brown_co.paa", | ||
"\FP_UniformsSNS\data\og107_blue_co.paa", | ||
"", | ||
"" | ||
}; | ||
}; | ||
}; | ||
class cfgWeapons | ||
{ | ||
class UniformItem; | ||
class U_Simc_OG107_mk3_blench; | ||
class U_Simc_OG107_mk3_tuck_blench: U_Simc_OG107_mk3_blench | ||
{ | ||
class ItemInfo; | ||
}; | ||
class U_FP_OG107_cuban_tuck: U_Simc_OG107_mk3_tuck_blench | ||
{ | ||
displayName="OG-107 Cuban Lizard"; | ||
class ItemInfo: ItemInfo | ||
{ | ||
uniformClass="FP_og107_cuban_tuck"; | ||
}; | ||
}; | ||
class U_FP_OG107_tan_tuck: U_Simc_OG107_mk3_tuck_blench | ||
{ | ||
displayName="OG-107 Tan"; | ||
class ItemInfo: ItemInfo | ||
{ | ||
uniformClass="FP_og107_tan_tuck"; | ||
}; | ||
}; | ||
class U_Simc_OG107_mk3_tuck_trop_blench: U_Simc_OG107_mk3_tuck_blench | ||
{ | ||
class ItemInfo; | ||
}; | ||
class U_FP_OG107_cuban_tuck_trop: U_Simc_OG107_mk3_tuck_trop_blench | ||
{ | ||
displayName="OG-107 Cuban Lizard (Rolled)"; | ||
class ItemInfo: ItemInfo | ||
{ | ||
uniformClass="FP_og107_cuban_tuck_trop"; | ||
}; | ||
}; | ||
class U_FP_OG107_tan_tuck_trop: U_Simc_OG107_mk3_tuck_trop_blench | ||
{ | ||
displayName="OG-107 Tan (Rolled)"; | ||
class ItemInfo: ItemInfo | ||
{ | ||
uniformClass="FP_og107_tan_tuck_trop"; | ||
}; | ||
}; | ||
class U_FP_OG107_guer1_trop: U_Simc_OG107_mk3_tuck_trop_blench | ||
{ | ||
displayName="OG-107 Guerilla (Blue & Black)"; | ||
class ItemInfo: ItemInfo | ||
{ | ||
uniformClass="FP_og107_guer1_trop"; | ||
}; | ||
}; | ||
class U_FP_OG107_guer2_trop: U_Simc_OG107_mk3_tuck_trop_blench | ||
{ | ||
displayName="OG-107 Guerilla (Black & Brown)"; | ||
class ItemInfo: ItemInfo | ||
{ | ||
uniformClass="FP_og107_guer2_trop"; | ||
}; | ||
}; | ||
class U_FP_OG107_guer3_trop: U_Simc_OG107_mk3_tuck_trop_blench | ||
{ | ||
displayName="OG-107 Guerilla (Brown & Blue)"; | ||
class ItemInfo: ItemInfo | ||
{ | ||
uniformClass="FP_og107_guer3_trop"; | ||
}; | ||
}; | ||
}; |
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class StageTI | ||
{ | ||
texture="sim_extra_gear\tex\M2_Helmet_ti_ca.paa"; | ||
}; | ||
ambient[]={1,1,1,1}; | ||
diffuse[]={1,1,1,1}; | ||
forcedDiffuse[]={0,0,0,1}; | ||
emmisive[]={0,0,0,1}; | ||
specular[]={0.73725492,0.73725492,0.73725492,1}; | ||
specularPower=22; | ||
PixelShaderID="Super"; | ||
VertexShaderID="Super"; | ||
class Stage1 | ||
{ | ||
texture="sim_extra_gear\tex\t56_helmet_nohq.paa"; | ||
uvSource="tex"; | ||
class uvTransform | ||
{ | ||
aside[]={1,0,0}; | ||
up[]={0,1,0}; | ||
dir[]={0,0,0}; | ||
pos[]={0,0,0}; | ||
}; | ||
}; | ||
class Stage2 | ||
{ | ||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)"; | ||
uvSource="tex"; | ||
class uvTransform | ||
{ | ||
aside[]={1,0,0}; | ||
up[]={0,1,0}; | ||
dir[]={0,0,0}; | ||
pos[]={0,0,0}; | ||
}; | ||
}; | ||
class Stage3 | ||
{ | ||
texture="#(argb,8,8,3)color(0,0,0,0,MC)"; | ||
uvSource="tex"; | ||
class uvTransform | ||
{ | ||
aside[]={1,0,0}; | ||
up[]={0,1,0}; | ||
dir[]={0,0,0}; | ||
pos[]={0,0,0}; | ||
}; | ||
}; | ||
class Stage4 | ||
{ | ||
texture="#(argb,8,8,3)color(1,1,1,1,AS)"; | ||
uvSource="tex"; | ||
class uvTransform | ||
{ | ||
aside[]={1,0,0}; | ||
up[]={0,1,0}; | ||
dir[]={0,0,0}; | ||
pos[]={0,0,0}; | ||
}; | ||
}; | ||
class Stage5 | ||
{ | ||
texture="sim_extra_gear\tex\t56_helmet_smdi.paa"; | ||
uvSource="tex"; | ||
class uvTransform | ||
{ | ||
aside[]={1,0,0}; | ||
up[]={0,1,0}; | ||
dir[]={0,0,0}; | ||
pos[]={0,0,0}; | ||
}; | ||
}; | ||
class Stage6 | ||
{ | ||
texture="#(ai,32,128,1)fresnel(5.03,1.02)"; | ||
uvSource="none"; | ||
}; | ||
class Stage7 | ||
{ | ||
texture="a3\data_f\env_land_co.paa"; | ||
uvSource="tex"; | ||
class uvTransform | ||
{ | ||
aside[]={1,0,0}; | ||
up[]={0,1,0}; | ||
dir[]={0,0,0}; | ||
pos[]={0,0,0}; | ||
}; | ||
}; |
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