Releases: foxfirecodes/DecoHeads
DecoHeads v1.5.1 - Admin improvements & bug fixes!
This update adds the following:
DecoHeads.free.<head-name>
permission override to make certain heads free to some players- Added new
/decoheadsadmin
commands:remove
,disable
, andenable
, as well as tab completion - Fixed some bugs with the language files
- No longer set username information on custom heads (fixes compatibility with PlayerHeads)
Changelog
- 0a699ae - Dont set a username on custom heads (#30)
- 7bbd866 - Update maven.yml
- 1dd7bc0 - Update maven.yml
- ffdcd6d - Update maven.yml
- 1fef3b7 - Update maven.yml
- e6337fc - Set up Maven workflow with GitHub Actions
- ed8677c - Create LICENSE
- 284b45b - Fixed click recognition and item translation bugs
- 75da884 - Make item.name and item.lore optional
- 2b50ac3 - Added DecoHeads.free. override
- 7a7319b - Fixed compiler errors
- 1eea615 - Updated bStats to v1.5
- 34964fc - Added in remove, disable, and enable subcommands for /decoheadsadmin as well as tab completion
- 40975d6 - Update README.md
- 8427ae4 - Added Patreon and Discord badges
Enjoy!
- Rayzr 💻
DecoHeads v1.5.0 - The admin update!
DecoHeads v1.5.0
First, I just want to say thank you SO much for being patient with me! It's been ages since I've updated DecoHeads, and not without good reason -- I've had to rewrite almost the entire plugin.
This update is heavily focused on useability updates for server owners, and makes managing DecoHeads infinitely easier. Other than editing messages, you never have to touch a config file again, and everything is handled via in-game GUIs. Additionally, with new permission and economy support, you can create a much more diverse experience using DecoHeads.
I work very hard to keep my work open-source and free! For the price of just a cup of coffee or a small candybar, you can help support me on Patreon so I can continue to make more awesome content. Thanks!
Changes
- Rewrote almost every internal system
- Added economy support
- Added an in-game settings editor GUI
- Added an in-game head editor GUI
- Added the ability to add new heads to DecoHeads via an in-game command
- Added per-category permissions
- Added per-head permissions
- Added support for retrieving player heads by username (with optional economy support)
- Added bStats metrics
- Added updater
- Fixed issue with prefix being ignored in language file
Have a great rest of your day!
- Rayzr 💻
DecoHeads v1.4 - Categories & Much More
Thank you for your patience! I'm finally ready to release v1.4 of DecoHeads, and I'm reasonably certain that it's bug free. Of course, if it isn't, please tell me about it! I'm glad to help you with any problems you have.
Changelog
- Updated to Java 8. Despite the fact that this means a few of you might not be able to run my plugin, doing this allows me to develop this plugin in a much more efficient manner and release updates quicker. In the long run it does more good than harm. If you're still running Java 7, it's not very hard to update.
- There is now a categories menu when you do /heads! The heads are divided into 12 categories.
- I rewrote the ENTIRE GUI SYSTEM. This means I can more easily expand this plugin in the future :)
- All the config files now have a 'version' variable so that if I need to update the configs I can, and it will apply those changes to your configs as well. When a config updates it backs up your current config so that you can take any changes you had made to it and migrate them over to the new config.
- The color scheme has changed, to be honest this is by far my favorite color scheme.
- The page number is no longer in the title of the inventory, but rather on a button in the bottom-center of the heads GUI.
- After going into a heads GUI via the categories GUI, you can press the page number button to return to the categories GUI.
- Your cursor no longer moves to the center of the screen when you change pages.
- Changing the title of the "Next Page" button no longer breaks the plugin.
- Updated with 1.11 support (I literally didn't have to change anything...)
Planned features
- Better tab completion
- Clean up the code more
If you have any suggestions for features, PLEASE let me know. You can do that by opening a new issue.
DecoHeads v1.3.1 - Localization, Tab-Completion, and Internals
WARNING
The next update will be built against Java 8! I'm sorry for any of you who are still running Java 7, but Java 8 has been out for a couple years now and if you haven't done so already, now's the time to update. There are very few people still using Java 7, and Java 8 provides so many benefits for me as a developer that I can't avoid it any longer.
If you're home-hosting a server, updating Java is a breeze. If you're paying for a server through a hosting service and they're still using Java 7, please contact them. The time is long past when they should've updated.
Anyways, here's the changelog (this is actually a pretty huge update):
- Added tab completion for the command
- Reworked internals for future updates
- Localized all messages/text so it's configurable
- Moved all heads to heads.yml
- Added Metrics (still waiting for approval on MCStats.org)
The tab-completion for /heads search or /heads find is still a little iffy but it DOES work. It's just a little glitchy, and I don't really know how to avoid that, however I will look for a way to fix it before the next update.
One last thing, I will be creating a head-maker webpage soon so you can more easily create your own custom heads. I need to find a place to host my webpage online, as well as making it a little more fool-proof and prettier.
I hope you all enjoy! Have a nice day :D