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Release Notes 6.1.0 (#15498)
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stwlam authored Jul 20, 2024
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127 changes: 127 additions & 0 deletions CHANGELOG.md
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## 6.1.0

## System Improvements

- (Clemente) Allow editing Shield HP from token attribute bars
- (Dire Weasel) Allow DamageAlteration rule elements to have resolvable selectors
- (MrVauxs) Add suport for battle form rule elements to specify whether one can use their own AC if higher
- (stwlam) Automate Concussive trait
- (stwlam) Add simple token drag measurement support
- (stwlam) Add environment feature region behavior (just with difficult terrain for now)
- (stwlam) Add animation options to TokenImage rule element
- (stwlam) Restore Z-cycling of token stacks
- (Supe) Add support for retrieving subitems and an actor's own skills in choice sets
- (Supe) Add roll option and AE-like RE support to hazards
- (Supe) Add support for defining new skills from module flags
- (Supe) Add toggle to hide strikes from stowed weapons
- (Supe) Allow no master attribute for non-familiar pets
- (Supe) Show error instead of silently failing when rolling inline checks for invalid actors

## Bugfixes

- (DocSchlock) Allow item alterations of hardness to use non-integer and negative values
- (In3luki) Rerender all created messages when a Treat Wounds macro check is rerolled
- (nikolaj-a) Fix sending description to chat for actions with variants when no variant is specified
- (stwlam) Fix application of two-hand trait from strike adjustments to weapon damage dice
- (stwlam) Fix detection of item drops on tokens
- (stwlam) Fix token defaults not being taken up on compendium-actor imports
- (stwlam) Include weapon-compatible traits when generating weapon from shield
- (Supe) Fix inline checks using resolve double applying penalties
- (Supe) Prevent parties from being created in or moved into folders
- (Supe) Fix grid snap when placing bursts and emanations
- (Supe) Fix retrieving subitems from chat messages

## Data Updates

- (Abaddon) Fix Reverse Engineering prerequisite
- (Abaddon) Fix Widen the Gap prerequisites
- (Abaddon) Update Summon Nephilim Kin to remaster text
- (AFigureOfBlue) Fix typos in Grazing Deer hazard
- (Ambrose) Add action to Resonant Reflection Campaign items.
- (Ambrose) Add actions for Clawdancer dedication
- (Ambrose) Add modification class features and rule elements for Revolutionary Innovation
- (Ambrose) Add Eye Gems spellcasting entry for Demilich
- (Ambrose) Add rule elements to Feral Sense and You Don't Smell Right feats
- (Ambrose) Add SpecialStatistic rule element to Verdant Core
- (Ambrose) Add unique icons to Action Macros
- (Ambrose) Allow Marvelous Medicines to be used when not held
- (Ambrose) Automate Dragon Form resistances
- (Ambrose) Automate Ostilli Host archetype
- (Ambrose) Automate Perception bonuses on several NPCs
- (Ambrose) Automate remaining Elementalist and Player Core spellshape feats
- (Ambrose) Brushup Wild Mimic feats and Winged Warrior feats
- (Ambrose) Fix equipment on AoA NPC Bshez
- (Ambrose) Make Resonating Fork (Major) attack roll in line with others
- (Ambrose) Remove Dragonhide table from Dragonslayer's Shield description
- (Ambrose) Update aid DC for Recall the Teachings action
- (Ambrose) Update Commune description to Remaster text
- (Ambrose) Update Crystal Luminescence to use an effect
- (Ambrose) Update Oil of Potency description to remaster
- (Avery) Add Action Frequency Tracking to Familiar and NPC sheets
- (bennyty) Reword Sniping Duo label for clarity
- (Dire Weasel) Add automation for Moderate Boon (Erastil), Hamatula's Impaling Barb, Mirage Dragon's Lunging Bite, and Worm Caller Dedication's Inexorable feat
- (Dire Weasel) Add effect for Mana-Rattler Liniment and Vaultbreaker Ooze's Metallify
- (Dire Weasel) Add inline damage links to Vibrant Thorns
- (Dire Weasel) Add poisons for Howl of the Wild
- (Dire Weasel) Automate immobilized immunity for NPC Inexorable ability
- (Dire Weasel) Brush up deity boons and curses
- (Dire Weasel) Brush up Howl of the Wild equipment
- (Dire Weasel) Brush up Lion's Shield
- (Dire Weasel) Fix errata'd price for Trollhound Pick
- (Dire Weasel) Fix name of "Familiar of Parasitic Might"
- (Dire Weasel) Fix Note visibility for Shanrigol's Shred Flesh
- (Dire Weasel) Fix Ostovite's Bone Chariot weakness
- (Dire Weasel) Fix Sceaduinar's spell list and give it void healing
- (Dire Weasel) Make inline damage roll for Cauterize Wounds immutable
- (Dire Weasel) Update Acid Arrow to use `@Damage` syntax
- (Dire Weasel) Update Raise Symbol to handle unified Emblazon Armament
- (Dire Weasel) Update Gorum's Minor Curse to alter armor and shield hardness
- (Duncan) Add a minimum ability modifier to familiars
- (Farling) Add automation for Crystal Luminescence feat
- (kromko) Add public notes to Gallowdead
- (kromko) Fix Choker of Elocution (Greater) craft requirements
- (kromko) Fix formatting for many degree of success descriptions
- (kromko) Fix Pernicious Spore Bomb (Lesser) RE text
- (kromko) Fix Show the Way heightened value
- (kromko) Fix Thaumaturge Tome Implement description
- (kromko) Replace level with rank in actor-owned Unimpeded Stride
- (Manuel Hegner) Fix price of Boots of Free Running (Greater)
- (MrVauxs) Allow Debilitating Strike to receive additional suboptions from external sources
- (MrVauxs) Automate Cooperative Soul
- (n1xx1) Fix typo in pregenerated bleed damage formula
- (nikolaj-a) Fix missing start paragraph in Sneak success description
- (Razytos) Fix typo in Favored Prey
- (rectulo) Fix range of Bramble Bush
- (Rigo) Add "ranged 100 feet" trait and hide Blindness note in Kingmaker NPC
- (Rigo) Add effects for Big Debut, Command Attention, and Upstage
- (Rigo) Add resistance effect for Spirit's Mercy
- (Rigo) Add resistance to demon attacks to Pickled Demon Tongue effects
- (Rigo) Integrate Geomancer archetype automation with environment regions
- (Rigo) Brush up Acrobat, Aldori Duelist, Alkenstar Agent, Chronoskimmer, Crystal Keeper, Edgewatch Detective, Oozemorph, Pirate, Pistol Phenom, Swarmkeeper archetypes
- (Rigo) Correct Spell Reservoir's Channeled Release action glyph
- (Rigo) Correct Thousand Pains Fulu usage
- (Rigo) Correct usage and description of Silver Salve
- (Rigo) Fix Inflammation Flask description and publication data
- (Rigo) Remove class predicate from Parallel Breakthrough
- (Rigo) Remove Conjure Bullet grant from Spellshot Dedication
- (Rigo) Update Distracting Explosion and Electrify Armor unstable DC to 15
- (Rigo) Update Worm's Repast inline damage links
- (Rigo) Use AdjustModifier in Investigator Expertise to upgrade Pursue a Lead bonus
- (stwlam) Fix damage type and kinds of Field of Life spell
- (stwlam) Fix predicate and value of RE on Effect: Emblazon Energy
- (Tikael) Add automation to Firearm Expert
- (Tikael) Add content from Curtain Call Player's Guide
- (Tikael) Fix abilities on The Librarian and variant
- (Tikael) Fix rule elements on Nephilim Lore and Powder Punch Stance effect
- (Tikael) Fix several creatures with missing spellcasting DCs
- (Tikael) Fix the case of several feats
- (Tikael) Update backgrounds to use Remaster terminology
- (TMun) Add Quest 19 NPCs
- (Trent) Add choiceset rules to Intense Implement feat

## Under the Hood

- (In3luki) Add custom `tagify-tags` HTML element that handles `Tagify` form data
- (MrVauxs) Add item and origin to appliedDamage messages
- (stwlam) Allow `target`s of `TokenPF2e#distanceTo` to be arbitrary points

## 6.0.4

### Bugfixes
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2 changes: 1 addition & 1 deletion package-lock.json

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2 changes: 1 addition & 1 deletion package.json
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{
"name": "foundry-pf2e",
"version": "6.0.4",
"version": "6.1.0",
"description": "",
"private": true,
"type": "module",
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4 changes: 2 additions & 2 deletions static/system.json
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"id": "pf2e",
"title": "Pathfinder Second Edition",
"description": "A community contributed game system for Pathfinder Second Edition",
"version": "6.0.4",
"version": "6.1.0",
"license": "./LICENSE",
"compatibility": {
"minimum": "12.327",
"verified": "12.327",
"verified": "12.329",
"maximum": "12"
},
"authors": [
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