Skip to content

Commit

Permalink
Update Chafkem's monster and journal links.
Browse files Browse the repository at this point in the history
  • Loading branch information
ammalagonc committed Oct 4, 2024
1 parent 89ce246 commit 2443567
Showing 1 changed file with 7 additions and 1 deletion.
8 changes: 7 additions & 1 deletion packs/abomination-vaults-bestiary/chafkhem.json
Original file line number Diff line number Diff line change
Expand Up @@ -349,6 +349,9 @@
},
{
"_id": "ENltu0gRYNi3XmjL",
"_stats": {
"compendiumSource": "Compendium.pf2e.spells-srd.Item.Awaken Portal"
},
"flags": {
"core": {
"sourceId": "Compendium.pf2e.spells-srd.Item.AkF4yFcSCdhoULyZ"
Expand All @@ -366,7 +369,7 @@
"damage": {},
"defense": null,
"description": {
"gm": "<p>The DC required to successfully awaken a portal varies based on the strength and distance between its end points. For the portals found in the Abomination Vaults Adventure Path, the DC varies according to the dungeon level on which it is located. Use the @UUID[Compendium.pf2e.journals.JournalEntry.S55aqwWIzpQRFhcq.JournalEntryPage.dRu66xNqJ9Ihe1or]{DCs by Spell Rank section} of Table 10-5 to determine the DC for a portal, using the dungeon level in place of spell rank. Thus, activating the portal on the first level of the Abomination Vaults requires a successful DC 15 check, while activating the portal on the fourth level requires a successful DC 23 check.</p>\n<p>In the Abomination Vaults, the creature conjured depends on the dungeon level where the ritual was attempted, as listed below.</p>\n<ul>\n<li><strong>First Level</strong> @UUID[Compendium.pf2e.pathfinder-bestiary-2.Actor.Vampiric Mist]</li>\n<li><strong>Second Level</strong> @UUID[Compendium.pf2e.abomination-vaults-bestiary.Actor.Scalathrax]</li>\n<li><strong>Third Level</strong> @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Gibbering Mouther]</li>\n<li><strong>Fourth Level</strong> @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Will-o'-Wisp]</li>\n<li><strong>Fifth Level</strong> @UUID[Compendium.pf2e.pathfinder-bestiary-2.Actor.Soul Eater]</li>\n<li><strong>Sixth Level</strong> @UUID[Compendium.pf2e.abomination-vaults-bestiary.Actor.Voidglutton]</li>\n<li><strong>Seventh Level</strong> @UUID[Compendium.pf2e.pathfinder-bestiary-2.Actor.Dread Wraith]</li>\n<li><strong>Eighth Level</strong> @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Ghost Mage]</li>\n<li><strong>Ninth Level</strong> @UUID[Compendium.pf2e.pathfinder-bestiary-2.Actor.Gosreg]</li>\n<li><strong>Tenth Level</strong> @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Shining Child]</li>\n</ul>",
"gm": "<p>The DC required to successfully awaken a portal varies based on the strength and distance between its end points. For the portals found in the Abomination Vaults Adventure Path, the DC varies according to the dungeon level on which it is located. Use the @UUID[Compendium.pf2e.journals.JournalEntry.6EdFHrIwUBD1EaBS.JournalEntryPage.pBS3DUjlzVuFgapv]{DCs by Spell Rank section} of Table 10-5 to determine the DC for a portal, using the dungeon level in place of spell rank. Thus, activating the portal on the first level of the Abomination Vaults requires a successful DC 15 check, while activating the portal on the fourth level requires a successful DC 23 check.</p><p>In the Abomination Vaults, the creature conjured depends on the dungeon level where the ritual was attempted, as listed below.</p><ul><li><strong>First Level</strong> @UUID[Compendium.pf2e.pathfinder-bestiary-2.Actor.Vampiric Mist]</li><li><strong>Second Level</strong> @UUID[Compendium.pf2e.abomination-vaults-bestiary.Actor.Scalathrax]</li><li><strong>Third Level</strong> @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Gibbering Mouther]</li><li><strong>Fourth Level</strong> @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Will-o'-Wisp]</li><li><strong>Fifth Level</strong> @UUID[Compendium.pf2e.pathfinder-bestiary-2.Actor.Soul Eater]</li><li><strong>Sixth Level</strong> @UUID[Compendium.pf2e.abomination-vaults-bestiary.Actor.Voidglutton]</li><li><strong>Seventh Level</strong> @UUID[Compendium.pf2e.pathfinder-bestiary-2.Actor.Dread Wraith]</li><li><strong>Eighth Level</strong> @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Ghost Mage]</li><li><strong>Ninth Level</strong> @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Gosreg]</li><li><strong>Tenth Level</strong> @UUID[Compendium.pf2e.pathfinder-monster-core.Actor.Shining Child]</li></ul>",
"value": "<p>You attempt to reactivate a dormant gate, portal, or @UUID[Compendium.pf2e.spells-srd.Item.Teleportation Circle] by infusing it with magical energies. This ritual must be successfully performed twice, once at each location the portal connects. While the teleportation circles and portals found in the Abomination Vaults require no additional cost to awaken, other portals might require rare items or specific materials as a cost for this ritual at the GM's discretion—some portals might even be so powerful that this ritual cannot awaken them at all.</p>\n<hr />\n<p><strong>Critical Success</strong> You awaken the portal. If its other side is awakened, the portal can be used normally and won't deactivate naturally. If its other side is not awakened, this side remains awakened for 1 year, possibly allowing you enough time to find and awaken the connecting portal.</p>\n<p><strong>Success</strong> As critical success, but if the portal's other side is not awakened, this side remains awakened for only [[/r 1d6 #days]]{1d6 days} before it fades and falls dormant again.</p>\n<p><strong>Failure</strong> You fail to activate the portal, and magical backlash leaves you @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} for 24 hours.</p>\n<p><strong>Critical Failure</strong> As failure, but in addition, a hostile creature is drawn through the portal and immediately attacks anyone present. The creature drawn through the portal varies, according to the portal's nature</p>"
},
"duration": {
Expand All @@ -376,6 +379,9 @@
"level": {
"value": 3
},
"location": {
"value": null
},
"publication": {
"license": "OGL",
"remaster": false,
Expand Down

0 comments on commit 2443567

Please sign in to comment.