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'Release v0.18.0.1 [nolog]'
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FluffierThanThou committed Apr 18, 2018
1 parent 8771e5f commit 33cdd28
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Showing 6 changed files with 5 additions and 10 deletions.
2 changes: 1 addition & 1 deletion About/About.xml
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<url>https://ludeon.com/forums/index.php?topic=16120</url>
<targetVersion>0.18.1722</targetVersion>
<description>&lt;size=24&gt;Version&lt;/size&gt;
This is version v0.16.0.0
This is version v0.18.0.1

</description>
</ModMetaData>
Binary file modified Assemblies/Pharmacist.dll
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4 changes: 2 additions & 2 deletions Readme.md
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@@ -1,4 +1,4 @@
[![RimWorld Alpha 16](https://img.shields.io/badge/RimWorld-Alpha%2016-brightgreen.svg)](http://rimworldgame.com/)
[![RimWorld Alpha 18](https://img.shields.io/badge/RimWorld-Alpha%2018-brightgreen.svg)](http://rimworldgame.com/)



Expand All @@ -21,4 +21,4 @@ Show your appreciation by buying me a coffee (or contribute towards a nice singl
[![Buy Me a Coffee](http://i.imgur.com/EjWiUwx.gif)](https://ko-fi.com/fluffymods)

# Version
This is version v0.16.0.0
This is version v0.18.0.1
2 changes: 0 additions & 2 deletions Source/Pharmacist/MainTabWindow_Pharmacist.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using Reloader;
using RimWorld;
using UnityEngine;
using Verse;
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internal static InjurySeverity[] severities = Enum.GetValues( typeof( InjurySeverity ) ).Cast<InjurySeverity>().ToArray();
internal static MedicalCareCategory[] medcares = Enum.GetValues( typeof( MedicalCareCategory ) ).Cast<MedicalCareCategory>().ToArray();

[ReloadMethod]
public override void DoWindowContents( Rect canvas )
{
// todo: remove (debugging)
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3 changes: 0 additions & 3 deletions Source/Pharmacist/Pharmacist.csproj
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<Reference Include="0Harmony, Version=1.0.9.1, Culture=neutral, PublicKeyToken=null">
<HintPath>..\..\..\..\harmony\0Harmony.dll</HintPath>
</Reference>
<Reference Include="0Reloader, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\..\..\..\reloader\0Reloader.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp, Version=0.18.6527.35959, Culture=neutral, PublicKeyToken=null">
<HintPath>..\..\..\..\..\..\..\Games\steamapps\common\RimWorld\RimWorldWin_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
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4 changes: 2 additions & 2 deletions Source/Pharmacist/Properties/AssemblyInfo.cs
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("16.0.0.56")]
[assembly: AssemblyFileVersion("16.0.0.56")]
[assembly: AssemblyVersion("18.0.1.58")]
[assembly: AssemblyFileVersion("18.0.1.58")]

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