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Releases: floh22/LeagueBroadcast

Release 1.7.22

11 Aug 01:34
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General

This is a breaking update. Previous ingame.json may not work.
Back up any config files you have modified before updating, a backup of your ingame.json will be created automatically.

We have a discord now! Join us over at the official Farsight / LeagueBroadcast Discord!

What's Changed

  • League Broadcast will now be called or rather be part of Farsight.
  • Add Objective Timers to UI
  • Add Baron Timer. No Herald timer support. Can be customized via ingame.json as usual
  • Add local font support (#61, #163). Drop Font files (.ttf or .otf) into Cache/Fonts/ and use file name as font name in ingame.json

Fixes

  • Fix overlapping objective indicators (Fix #229, Fix #230, Fix #274)
  • Fix Inhibitor background offset (Fix #131, Fix #283)
  • Fix Power Play offset (Fix #274)
  • Fix colors not updating when loading team from config (Fix #241)
  • Fix champ select flashing at end (Thank you @hmcdat!)
  • Add contact to Settings

Full Changelog: v1.7.1...v1.7.22

Release 1.7.1

18 Apr 10:49
bfe3c35
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What's Changed

  • Updated Farsight to support 64bit League #249

Huge thanks to @FFFFFFFXXXXXXX for updating and fixing multiple issues with Farsight.

Release 1.6.50

23 Feb 22:48
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!Breaking Update!

This is a breaking update. Previous ingame.json, farsight.json, and app.json may not work.
Back up any config files you have modified before updating!

What's Changed

  • Add custom dragon timers with dragon type
  • Add support for mid patch offset updating

Fixes

  • Fix various locale issues (#225, #224, #221, #214)
  • Fix crashing when showing gold graph during long games (#135, #134)
  • Allow users to point to League of Legends folder directly (#132)
  • Fix crash when game.cfg had alternate line endings (#127)
  • Add missing drake files, though they are not customized (#129)

Full Changelog: v1.5.37...v1.6.50

Release 1.5.37

19 Nov 00:08
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Fixes

  • Fix crash on startup due to serialization errors (#205 , #206)
  • Increase HttpClient timeout (#198 )
  • Use process only to detect End of Game (#204)

Release 1.5.25

04 Nov 13:59
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What's Changed

  • Fix frontend not displaying (#201)
  • Better logging for edge case scenarios (#198, #202 )

Release 1.5.24

02 Nov 20:53
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What's Changed

  • Update to .NET 6. This may drop compatability for some Win 7, fixes issues with Win 11
  • Switch from DataDragon to CommunityDragon fully
  • Fix crash when offsets not yet updated
  • Fix loading indicator in startup
  • Embed .pdb in executables. Cleans up build

Release 1.4.106

22 Nov 13:26
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What's Changed

  • Add new dragon types
  • Fixed crash if Score contained non int value by @Coow in #81

Full Changelog: v1.4.97...v1.4.106

Release 1.4.97

09 Sep 13:16
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Backend Change Log:

  • Fix crash when moving from champ select to ingame
  • Fix crash on opening gold graph under certain circumstances
  • Remove DataDragon as version indicator completely. Fixes invalid offsets when DDrag updates late
  • Fix champ select not starting when the LCU API is unreliable

Frontend Change Log:

  • Fix elder timer not using correct background
  • Fix inhibitors not hiding after completing

Release 1.4.71

22 Aug 22:13
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Backend Change Log:

  • Fix crash when opening game client after LB
  • Fix crash with low spec mode enabled/client closed during game
  • Hotfix: App build did not run correctly

Release 1.4.65

26 Jul 01:24
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Frontend Change Log:

  • Fix red side inhibitors swap
  • Fix pop up displaying under inhibitor timers
  • Fix score indicators breaking when disabled and reenabled without changing score
  • Fix gold values rounding incorrectly in player gold info tab

Backend Change Log:

  • Inform user when memory has issues
  • Extra logging
  • Fix crash when champions cannot be found in memory