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Flarial Client

Welcome to Flarial Client, the ultimate modded client designed specifically for Minecraft Bedrock Edition (MCBE). Flarial Client enhances your gameplay with a suite of tools and features that optimize performance, improve visual quality, and provide a smoother gaming experience.

Support us on Ko-Fi! https://ko-fi.com/flarialmc

Installation Options

Flarial Client is available in two forms:

Flarial Launcher (Recommended)

  • A user-friendly launcher that manages Flarial and other MCBE clients.
  • Includes Discord integration for community and support.
  • Offers additional Minecraft management features.

Standalone DLL

  • A minimal, lightweight version for advanced users.
  • Requires an external injector to set up and run.

Supported Platforms

  • Operating System: Windows 10/11 (64-bit processors only)
  • Minecraft Version: Compatible with MCBE versions 1.20 and above.

Troubleshooting

If you encounter issues, check out our FAQ or join our community on Discord. We’re here to help!


Build Guide

Prerequisites:

  1. CMake: Ensure CMake is installed on your system. You can download it from cmake.org and follow the installation instructions for your operating system.

  2. Git: Install Git if you haven't already. You can download Git from git-scm.com and follow the installation instructions.

Steps to Clone and Build the Project:

  1. Clone the Repository: Open a terminal or command prompt and clone the repository using Git:

    git clone https://github.com/flarialmc/dll.git
  2. Navigate to the Project Directory: Change into the directory of the cloned repository:

    cd dll
  3. Create a Build Directory: It's a good practice to create a separate directory for out-of-source builds. This keeps your source directory clean and allows for easier management of builds:

    mkdir build
    cd build
  4. Configure with CMake: Run CMake to configure the build environment. Specify the path to the CMakeLists.txt file in the root of the cloned repository:

    cmake ..

    This command generates the necessary build files based on the CMake configuration.

  5. Build the Project: Once CMake has configured the build files successfully, you can build the project using a suitable build tool (like make on Unix-like systems or Visual Studio on Windows):

    cmake --build .

    This command compiles the project according to the generated build files.

By following these steps, you should be able to clone and build the project using CMake successfully.

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