Releases
v0.12.0
[0.12.0] - 2024-04-22
Bug Fixes
Fix musket/blunderbass kickback and blunderbass bullet speed being incorrect post-physics refactor (#957 ) by Max Whitehead
Update parry2d to 0.13.7 (use rapier fork) for crash fix in QBVH (#960 ) by Max Whitehead
Avoid physics query slowdown over time by rebuilding broadphase every frame (#962 ) by Max Whitehead
Fix not being able to navigate online menu without mouse (#969 ) by Max Whitehead
Preserve session_runner when restarting game session (#971 ) by Max Whitehead
Add spawn kickbomb command to allow spawning from gameplay code without interfering with map hydration (#968 ) by Max Whitehead
Fix kick bomb hydration breaking non-kickbomb spawned elements (#972 ) by Max Whitehead
Features
Reimplement blunderbuss (#952 ) by RuppFv
Port periscope (#953 ) by RuppFv
Update packages (#955 ) by Nelson Earle
Port machine gun (#954 ) by RuppFv
Bullet spawn offset in yaml (#959 ) by RuppFv
Round scoring + map transitions (#973 ) by Max Whitehead
Add intermission screen displaying match scores (#987 ) by Max Whitehead
Miscellaneous Tasks
Update bones for: EguiCtx crash fix + network desync fix (#966 ) by Max Whitehead
Update bones_framework - fix desync on net correction at max prediction (#967 ) by Max Whitehead
Update rustls
versions for cargo deny advisory (#983 ) by Max Whitehead
Update bones (get net fps fix) (#985 ) by Max Whitehead
Bump version to 0.12.0 (#988 ) by Max Whitehead
You can’t perform that action at this time.