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A simple, customizable popup dialog for iOS written in Swift. Replaces UIAlertControllers alert style.

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PopupDialog

Version License Platform Build Status Master Build Status Development

Introduction

Popup Dialog is a simple, customizable alert view with a syntax similar to UIAlertController, written in Swift.

PopupDialog example one PopupDialog example two

Usage

PopupDialog is a subclass of UIViewController and as such can be added to your view controller modally. The full initializer looks as follows:

public init(title: String?,
            message: String?,
            image: UIImage? = nil,
            transitionStyle: PopupDialogTransitionStyle = .BounceUp,
            buttonAlignment: UILayoutConstraintAxis = .Vertical)

Bascially, all parameters are optional, although this makes no sense at all. You want to at least add a message and a single button, otherwise the dialog can't be dismissed. I am planning on implementing dismiss by background tap or swipe in the future.

If you provide an image it will be pinned to the top/left/right of the dialog. The ratio of the image will be used to set the height of the image view, so no distortion will occur.

You can set a transition animation style with .BounceUp being the default. See "Transition animations".

Buttons can be aligned either .Horizontal or .Vertical, with the latter being the default. Please note distributing buttons horizontally might not be a good idea if you have more than two buttons.

Example

You can find this example project in the repo. To run it, clone the repo, and run pod install from the Example directory first.

let title = "This is a title"
let message = "This is a message"
let image = UIImage(named: "santa_cat")

// Create the dialog
let alert = PopupDialog(title: title, message: message, image: image)

// Create a button with cancel style
let buttonOne = CancelButton(title: "CANCEL CAT") {
    print("You canceled the cat. Whatever that means...")
}

// Create a button with default style
let buttonTwo = DefaultButton(title: "PLAY WITH CAT") {
    print("Phew, that was exhausting!")
}

// Create a button with destructive style
let buttonThree = DestructiveButton(title: "PET CAT") {
    print("The cat purrs happily :)")
}

// Add buttons to dialog
// Optionally, single buttons can be added
// with addButton(button: PopupDialogButton)
alert.addButtons([buttonOne, buttonTwo, buttonThree])

// Present dialog
self.presentViewController(alert, animated: true, completion: nil)

Dialog properties

After the dialog has been presented, the initial dialog parameters can be updated "at runtime". The following example shows the properties available to you. Changes will be animated.

// Create the dialog
let alert = PopupDialog(title: title, message: message, image: image)

// Present dialog
self.presentViewController(alert, animated: true, completion: nil)

// Set dialog properties
alert.image = UIImage(...)
alert.titleText = "..."
alert.messageText = "..."
alert.buttonAlignment = .Horizontal
alert.transitionStyle = .BounceUp

Transition animations

The following transition styles can be set at initialization

/*!
 - BounceUp:   Dialog bounces in from bottom and is dismissed to bottom
 - BounceDown: Dialog bounces in from top and is dismissed to top
 - ZoomIn:     Dialog zooms in and is dismissed by zooming out
 - FadeIn:     Dialog fades in and is dismissed by fading out
 */
public enum PopupDialogTransitionStyle: Int {
    case BounceUp
    case BounceDown
    case ZoomIn
    case FadeIn
}

Appearance

Many aspects of the popup dialog can be customized. Dialogs are supposed to have mostly the same layout throughout the app, therefore global appearance settings should make this easier. Find below the appearance settings and their default values.

Dialog View Appearance Settings

var dialogAppearance = PopupDialogView.appearance()

dialogAppearance.backgroundColor      = UIColor.whiteColor()
dialogAppearance.titleFont            = UIFont.boldSystemFontOfSize(14)
dialogAppearance.titleColor           = UIColor(white: 0.4, alpha: 1)
dialogAppearance.titleTextAlignment   = .Center
dialogAppearance.messageFont          = UIFont.systemFontOfSize(14)
dialogAppearance.messageColor         = UIColor(white: 0.6, alpha: 1)
dialogAppearance.messageTextAlignment = .Center
dialogAppearance.cornerRadius         = 4
dialogAppearance.shadowEnabled        = true
dialogAppearance.shadowColor          = UIColor.blackColor()

Overlay View Appearance Settings

let overlayAppearance = PopupDialogOverlayView.appearance()

overlayAppearance.color       = UIColor.blackColor()
overlayAppearance.blurRadius  = 20
overlayAppearance.blurEnabled = true
overlayAppearance.opacity     = 0.7

Button Appearance Settings

// The standard button classes available are DefaultButton, CancelButton
// and DestructiveButton. On all buttons the same appearance can be set.
// Below, only the differences are highlighted
var buttonAppearance = DefaultButton.appearance()

// Default button
buttonAppearance.titleFont      = UIFont.systemFontOfSize(14)
buttonAppearance.titleColor     = UIColor(red: 0.25, green: 0.53, blue: 0.91, alpha: 1)
buttonAppearance.buttonColor    = UIColor.clearColor()
buttonAppearance.separatorColor = UIColor(white: 0.9, alpha: 1)

// Cancel button
CancelButton.appearance().titleColor = UIColor.lightGrayColor()

// Destructive button
DestructiveButton.appearance().titleColor = UIColor.redColor()

Moreover, you can create a custom button by subclassing PopupDialogButton. The following example creates a solid blue button, featuring a bold white title font. Separators are invisble.

public final class SolidBlueButton: PopupDialogButton {

    override public func setupView() {
        defaultFont           = UIFont.boldSystemFontOfSize(16)
        defaultTitleColor     = UIColor.whiteColor()
        defaultButtonColor    = UIColor.blueColor()
        defaultSeparatorColor = UIColor.clearColor()
        super.setupView()
    }
}

These buttons can be customized with the appearance settings given above as well.

Dark mode example

The following is an example of a Dark Mode theme. You can find this in the Example project AppDelegate, just uncomment it to apply the custom appearance.

// Customize dialog appearance
let pv = PopupDialogView.appearance()
pv.backgroundColor      = UIColor(red:0.23, green:0.23, blue:0.27, alpha:1.00)
pv.titleFont            = UIFont(name: "HelveticaNeue-Light", size: 16)!
pv.titleColor           = UIColor.whiteColor()
pv.messageFont          = UIFont(name: "HelveticaNeue", size: 14)!
pv.messageColor         = UIColor(white: 0.8, alpha: 1)
pv.cornerRadius         = 2

// Customize default button appearance
let db = DefaultButton.appearance()
db.titleFont      = UIFont(name: "HelveticaNeue-Medium", size: 14)!
db.titleColor     = UIColor.whiteColor()
db.buttonColor    = UIColor(red:0.25, green:0.25, blue:0.29, alpha:1.00)
db.separatorColor = UIColor(red:0.20, green:0.20, blue:0.25, alpha:1.00)

// Customize cancel button appearance
let cb = CancelButton.appearance()
cb.titleFont      = UIFont(name: "HelveticaNeue-Medium", size: 14)!
cb.titleColor     = UIColor(white: 0.6, alpha: 1)
cb.buttonColor    = UIColor(red:0.25, green:0.25, blue:0.29, alpha:1.00)
cb.separatorColor = UIColor(red:0.20, green:0.20, blue:0.25, alpha:1.00)

PopupDialog example three PopupDialog example four

I can see that there is room for more customization options. I might add more of them over time.

Screen sizes and rotation

Rotation and all screen sizes are supported. However, the dialog will never exceed a width of 340 points. This way, the dialog won't be too big on devices like iPads. However, landscape mode will not work well if the height of the dialog exceeds the width of the screen.

Testing

PopupDialog exposes a nice and handy method that lets you trigger a button tap programmatically:

public func tapButtonWithIndex(index: Int)

Other than that, PopupDialog unit tests are included in the Example folder.

Requirements

As this dialog is based on UIStackViews, a minimum Version of iOS 9.0 is required. This dialog was written with Swift 2.2, 3.X compatability will be published on a seperate branch soon.

Installation

PopupDialog is available through CocoaPods. To install it, simply add the following line to your Podfile:

pod 'PopupDialog', '~> 0.1'

Changelog

  • 0.1.6 Defer button action until animation completes
  • 0.1.5 Exposed dialog properties
    (titleText, messageText, image, buttonAlignment, transitionStyle)
  • 0.1.4 Pick transition animation style
  • 0.1.3 Big screen support
    Exposed basic shadow appearance
  • 0.1.2 Exposed blur and overlay appearance
  • 0.1.1 Added themeing example
  • 0.1.0 Intitial version

Author

Martin Wildfeuer, [email protected] for Orderella Ltd., orderella.co.uk

Images in the sample project

The sample project features two images:
Santa cat image courtesy of m_bartosch at FreeDigitalPhotos.net
Cute kitten image courtesy of Tina Phillips at FreeDigitalPhotos.net
Thanks a lot for providing these :)

License

PopupDialog is available under the MIT license. See the LICENSE file for more info.

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A simple, customizable popup dialog for iOS written in Swift. Replaces UIAlertControllers alert style.

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